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	Comments on: “The sharp player decline we expected never came.” Final Fantasy 11 director talks about recent surge in players and challenges the MMORPG faces due to server limitations and lack of manpower 	</title>
	<atom:link href="https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/feed/" rel="self" type="application/rss+xml" />
	<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
	<lastBuildDate>Thu, 21 May 2026 06:24:05 +0000</lastBuildDate>
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		<title>
		By: Sky		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8465</link>

		<dc:creator><![CDATA[Sky]]></dc:creator>
		<pubDate>Thu, 21 May 2026 06:24:05 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8465</guid>

					<description><![CDATA[People still play FF11? And I&#039;ll never understand why they made 11 and 14 online games instead of making a seperate series FF online, can&#039;t have a complete final fantasy collection to play when the online ones in the numbered FF series goes offline for good one day]]></description>
			<content:encoded><![CDATA[<p>People still play FF11? And I&#8217;ll never understand why they made 11 and 14 online games instead of making a seperate series FF online, can&#8217;t have a complete final fantasy collection to play when the online ones in the numbered FF series goes offline for good one day</p>
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		<title>
		By: Kesh		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8464</link>

		<dc:creator><![CDATA[Kesh]]></dc:creator>
		<pubDate>Thu, 21 May 2026 02:24:03 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8464</guid>

					<description><![CDATA[SE PLZ PLZ PLZ make FFXI playable on PS5 &#038; future consoles.]]></description>
			<content:encoded><![CDATA[<p>SE PLZ PLZ PLZ make FFXI playable on PS5 &amp; future consoles.</p>
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		<title>
		By: Jannar		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8455</link>

		<dc:creator><![CDATA[Jannar]]></dc:creator>
		<pubDate>Wed, 20 May 2026 16:25:33 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8455</guid>

					<description><![CDATA[To any FFXIV ex-players speculating if that game is &quot;dying&quot; or not: XI is 25 years old and the player count isn&#039;t going down any time soon. XIV will be fine.

In the meantime, Vana&#039;diel awaits you!]]></description>
			<content:encoded><![CDATA[<p>To any FFXIV ex-players speculating if that game is &#8220;dying&#8221; or not: XI is 25 years old and the player count isn&#8217;t going down any time soon. XIV will be fine.</p>
<p>In the meantime, Vana&#8217;diel awaits you!</p>
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		<title>
		By: stignasty		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8454</link>

		<dc:creator><![CDATA[stignasty]]></dc:creator>
		<pubDate>Wed, 20 May 2026 15:31:36 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8454</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448&quot;&gt;J&lt;/a&gt;.

Weird how the first level cap increasing expansion launched before the original version of FFXIV that nobody played and everybody hated, then. Even weirder that they still released multiple expansions after that. I get not liking the direction the game went following Abyssea, you need to be honest that there were already issues and a dated MMORPG wasn&#039;t going to keep subs up in that market climate anyways.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448">J</a>.</p>
<p>Weird how the first level cap increasing expansion launched before the original version of FFXIV that nobody played and everybody hated, then. Even weirder that they still released multiple expansions after that. I get not liking the direction the game went following Abyssea, you need to be honest that there were already issues and a dated MMORPG wasn&#8217;t going to keep subs up in that market climate anyways.</p>
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		<title>
		By: Taru BLM		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8453</link>

		<dc:creator><![CDATA[Taru BLM]]></dc:creator>
		<pubDate>Wed, 20 May 2026 15:10:36 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8453</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448&quot;&gt;J&lt;/a&gt;.

actually wait xiv 1.0 was 2010, maybe I&#039;m the fake fan]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448">J</a>.</p>
<p>actually wait xiv 1.0 was 2010, maybe I&#8217;m the fake fan</p>
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		<title>
		By: Taru BLM		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8452</link>

		<dc:creator><![CDATA[Taru BLM]]></dc:creator>
		<pubDate>Wed, 20 May 2026 15:08:12 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8452</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448&quot;&gt;J&lt;/a&gt;.

Fake fan doesn&#039;t know the level cap was raised in Abyssea which released in 2010, years before XIV 1.0]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448">J</a>.</p>
<p>Fake fan doesn&#8217;t know the level cap was raised in Abyssea which released in 2010, years before XIV 1.0</p>
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		<title>
		By: Bread		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8449</link>

		<dc:creator><![CDATA[Bread]]></dc:creator>
		<pubDate>Wed, 20 May 2026 06:14:03 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8449</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448&quot;&gt;J&lt;/a&gt;.

Almost every long running mmo raises the level cap eventually.  What are you even talking about bud?  You clearly haven&#039;t played since 75 cap, the game got much more interesting and fast paced deep into level 99 cap...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448">J</a>.</p>
<p>Almost every long running mmo raises the level cap eventually.  What are you even talking about bud?  You clearly haven&#8217;t played since 75 cap, the game got much more interesting and fast paced deep into level 99 cap&#8230;</p>
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		<title>
		By: J		</title>
		<link>https://automaton-media.com/en/news/the-sharp-player-decline-we-expected-never-came-final-fantasy-11-director-talks-about-recent-surge-in-players-and-challenges-the-mmorpg-faces-due-to-server-limitation/#comment-8448</link>

		<dc:creator><![CDATA[J]]></dc:creator>
		<pubDate>Wed, 20 May 2026 02:51:18 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66826#comment-8448</guid>

					<description><![CDATA[SquareEnix abandoned ff11 players when ff14 was about to be released. SE purposefully demolished the intricate perfect balance of L75 jobs and their subjob (L37) by raising the level caps.

Many ff11 players either move on to ff14 or other mmos, or quit playing all SE games altogether...]]></description>
			<content:encoded><![CDATA[<p>SquareEnix abandoned ff11 players when ff14 was about to be released. SE purposefully demolished the intricate perfect balance of L75 jobs and their subjob (L37) by raising the level caps.</p>
<p>Many ff11 players either move on to ff14 or other mmos, or quit playing all SE games altogether&#8230;</p>
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