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	Comments on: Stellar Blade developer Shift Up looking to strengthen its self-publishing capabilities 	</title>
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		<title>
		By: Jarvis		</title>
		<link>https://automaton-media.com/en/news/stellar-blade-developer-shift-up-looking-to-strengthen-its-self-publishing-capabilities/#comment-7669</link>

		<dc:creator><![CDATA[Jarvis]]></dc:creator>
		<pubDate>Wed, 04 Mar 2026 00:56:24 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=61433#comment-7669</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/stellar-blade-developer-shift-up-looking-to-strengthen-its-self-publishing-capabilities/#comment-7665&quot;&gt;Jay&lt;/a&gt;.

Developing games at their scale is expensive, which leads to devs taking deals with predatory companies to get started. I don&#039;t blame them for making deals with Sony and Level Infinite, since otherwise they wouldn&#039;t be able to afford to make games at all.

I&#039;m happy they&#039;ve been successful enough to start making plans to break free from publishers, most in their shoes get roped into handing over a lot of money, up to 90% of their revenue, forcing them to rely on publishers forever to stay afloat.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/stellar-blade-developer-shift-up-looking-to-strengthen-its-self-publishing-capabilities/#comment-7665">Jay</a>.</p>
<p>Developing games at their scale is expensive, which leads to devs taking deals with predatory companies to get started. I don&#8217;t blame them for making deals with Sony and Level Infinite, since otherwise they wouldn&#8217;t be able to afford to make games at all.</p>
<p>I&#8217;m happy they&#8217;ve been successful enough to start making plans to break free from publishers, most in their shoes get roped into handing over a lot of money, up to 90% of their revenue, forcing them to rely on publishers forever to stay afloat.</p>
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		<title>
		By: Jay		</title>
		<link>https://automaton-media.com/en/news/stellar-blade-developer-shift-up-looking-to-strengthen-its-self-publishing-capabilities/#comment-7665</link>

		<dc:creator><![CDATA[Jay]]></dc:creator>
		<pubDate>Mon, 02 Mar 2026 14:59:55 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=61433#comment-7665</guid>

					<description><![CDATA[Yeah, no shit. 
After they got their cheeks spread out by Sony, and the forced PC delay? 
Who wouldn&#039;t want to jump ship (Sony&#039;s ship, to be exact) and hop on board elsewhere? Even if it&#039;s a sailboat.
At least they&#039;ll get to keep their booty, and their butts. But with Sony? Leeches ain&#039;t even the proper word for it.
They should&#039;ve went solo from the start, but I&#039;m guessing Sony handed them a fat check and their eyes got glued on the money and not the game&#039;s legacy or the fans who were patiently waiting for its release.
But, it seems like they learned their lesson.]]></description>
			<content:encoded><![CDATA[<p>Yeah, no shit.<br />
After they got their cheeks spread out by Sony, and the forced PC delay?<br />
Who wouldn&#8217;t want to jump ship (Sony&#8217;s ship, to be exact) and hop on board elsewhere? Even if it&#8217;s a sailboat.<br />
At least they&#8217;ll get to keep their booty, and their butts. But with Sony? Leeches ain&#8217;t even the proper word for it.<br />
They should&#8217;ve went solo from the start, but I&#8217;m guessing Sony handed them a fat check and their eyes got glued on the money and not the game&#8217;s legacy or the fans who were patiently waiting for its release.<br />
But, it seems like they learned their lesson.</p>
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