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	Comments on: Rise of the Ronin aims high with 5 million plus sales target 	</title>
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		By: John C		</title>
		<link>https://automaton-media.com/en/news/rise-of-the-ronin-aims-high-with-5-million-plus-sales-target/#comment-1931</link>

		<dc:creator><![CDATA[John C]]></dc:creator>
		<pubDate>Mon, 18 Mar 2024 13:47:57 +0000</pubDate>
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					<description><![CDATA[Companies need to be very careful about sales projections and realize we are hitting a point where they can not hit higher than 5-10 million max on a single console release unless it&#039;s a famous IP, or it becomes very good on it&#039;s own merit that they can reach something that high over the span of time where it builds into it. I will say though if Rise Of The Ronin was was PC/Console/Gamepass, absolutely it could hit 5 million sells easily and potentially 10 million over lifetime. Day 1 helps push it even further. But i will always caution that it&#039;s not always a given it will do that well or even 10 million unless it really resonates.]]></description>
			<content:encoded><![CDATA[<p>Companies need to be very careful about sales projections and realize we are hitting a point where they can not hit higher than 5-10 million max on a single console release unless it&#8217;s a famous IP, or it becomes very good on it&#8217;s own merit that they can reach something that high over the span of time where it builds into it. I will say though if Rise Of The Ronin was was PC/Console/Gamepass, absolutely it could hit 5 million sells easily and potentially 10 million over lifetime. Day 1 helps push it even further. But i will always caution that it&#8217;s not always a given it will do that well or even 10 million unless it really resonates.</p>
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