<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Resident Evil Requiem devs say optimizing for Switch 2 was a smooth ride. “We accounted for scalability from the start, it wasn’t a forceful downgrade” 	</title>
	<atom:link href="https://automaton-media.com/en/news/resident-evil-requiem-devs-say-optimizing-for-switch-2-was-a-smooth-ride-we-accounted-for-scalability-from-the-start-it-wasnt-a-forceful-downgrade/feed/" rel="self" type="application/rss+xml" />
	<link>https://automaton-media.com/en/news/resident-evil-requiem-devs-say-optimizing-for-switch-2-was-a-smooth-ride-we-accounted-for-scalability-from-the-start-it-wasnt-a-forceful-downgrade/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
	<lastBuildDate>Tue, 30 Sep 2025 03:59:04 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
</channel>
</rss>
