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	<title>
	Comments on: Nintendo avoided making original movies for a long time because “establishing canon character backstories could be a constraint in game development,” according to Shigeru Miyamoto	</title>
	<atom:link href="https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/feed/" rel="self" type="application/rss+xml" />
	<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
	<lastBuildDate>Wed, 29 Apr 2026 22:13:42 +0000</lastBuildDate>
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		<title>
		By: Red Rocket		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8242</link>

		<dc:creator><![CDATA[Red Rocket]]></dc:creator>
		<pubDate>Wed, 29 Apr 2026 22:13:42 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8242</guid>

					<description><![CDATA[I can&#039;t wait for these dumb boomers to die at nintendo, back in the day they were pushing the industry forward now theyre just holding back their own brand.]]></description>
			<content:encoded><![CDATA[<p>I can&#8217;t wait for these dumb boomers to die at nintendo, back in the day they were pushing the industry forward now theyre just holding back their own brand.</p>
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		<title>
		By: Garland		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8230</link>

		<dc:creator><![CDATA[Garland]]></dc:creator>
		<pubDate>Mon, 27 Apr 2026 15:48:38 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8230</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8199&quot;&gt;David&lt;/a&gt;.

I would love if we got some canon backstory on Peach&#039;s family. The only instance I know of are them mentioning the Mushroom King in the SMB instruction booklet and a few brief appearances of him in the comic books from the late 80&#039;s-early 90&#039;s. Getting to meet Mario&#039;s parents and extended family was one of the highlights of the first movie for me]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8199">David</a>.</p>
<p>I would love if we got some canon backstory on Peach&#8217;s family. The only instance I know of are them mentioning the Mushroom King in the SMB instruction booklet and a few brief appearances of him in the comic books from the late 80&#8217;s-early 90&#8217;s. Getting to meet Mario&#8217;s parents and extended family was one of the highlights of the first movie for me</p>
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		<title>
		By: MBII		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8229</link>

		<dc:creator><![CDATA[MBII]]></dc:creator>
		<pubDate>Mon, 27 Apr 2026 13:16:12 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8229</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8163&quot;&gt;GibberrWoods&lt;/a&gt;.

All that Hollywood money really changed his tune]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8163">GibberrWoods</a>.</p>
<p>All that Hollywood money really changed his tune</p>
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		<title>
		By: Mash Alien		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8221</link>

		<dc:creator><![CDATA[Mash Alien]]></dc:creator>
		<pubDate>Sun, 26 Apr 2026 11:16:46 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8221</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8199&quot;&gt;David&lt;/a&gt;.

They&#039;ve already said Peach&#039;s backstory of being a lost sister of Rosalina would be accounted for going forward]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8199">David</a>.</p>
<p>They&#8217;ve already said Peach&#8217;s backstory of being a lost sister of Rosalina would be accounted for going forward</p>
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		<title>
		By: Polyrux		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8219</link>

		<dc:creator><![CDATA[Polyrux]]></dc:creator>
		<pubDate>Sat, 25 Apr 2026 20:42:45 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8219</guid>

					<description><![CDATA[This is such a cop out. There&#039;s no way this is the real reason, Mario went bad and it left a sour taste in Nintendo&#039;s mouths for years.]]></description>
			<content:encoded><![CDATA[<p>This is such a cop out. There&#8217;s no way this is the real reason, Mario went bad and it left a sour taste in Nintendo&#8217;s mouths for years.</p>
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		<title>
		By: ShayButta		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8218</link>

		<dc:creator><![CDATA[ShayButta]]></dc:creator>
		<pubDate>Sat, 25 Apr 2026 20:01:23 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8218</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8191&quot;&gt;IceMan&lt;/a&gt;.

Google&#039;s Discover Feed will sometimes take multiple articles regarding the same general topic, put them together as one entry on the feed, and give it an AI-generated title based on the content within the articles. So sometimes they spoil things unintentionally.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8191">IceMan</a>.</p>
<p>Google&#8217;s Discover Feed will sometimes take multiple articles regarding the same general topic, put them together as one entry on the feed, and give it an AI-generated title based on the content within the articles. So sometimes they spoil things unintentionally.</p>
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		<title>
		By: HM76		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8216</link>

		<dc:creator><![CDATA[HM76]]></dc:creator>
		<pubDate>Sat, 25 Apr 2026 18:34:52 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8216</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8192&quot;&gt;Colin&lt;/a&gt;.

I know right? It&#039;s even more frustrating to realize that Aonuma has developed a lot of the same thoughts for the Legend of Zelda series, so much so that he&#039;s even convinced himself that even a bit of linearity is also restrictive, even though it&#039;s healthy for a game to have some sense of direction for the player. Like a 100% free game is completely doable and can be fun, but when every game goes that direction it just gets boring and makes everything feel the same (ironically further limiting game direction as they feel compelled to fit a certain mold.) 

The best way to spark innovation is through limitations. Games in the past were super creative because they had to think outside the box to make their worlds com alive with hardware that had limited capacity. Now that box is so big that it might as well not exist, and if they continue to think about wanting 0 restrictions in development then they&#039;re just going to find the innovation that made their company what it is begin to wane as they continue to put all of their eggs, their ideas, into one basket <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f615.png" alt="😕" class="wp-smiley" style="height: 1em; max-height: 1em;" />]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8192">Colin</a>.</p>
<p>I know right? It&#8217;s even more frustrating to realize that Aonuma has developed a lot of the same thoughts for the Legend of Zelda series, so much so that he&#8217;s even convinced himself that even a bit of linearity is also restrictive, even though it&#8217;s healthy for a game to have some sense of direction for the player. Like a 100% free game is completely doable and can be fun, but when every game goes that direction it just gets boring and makes everything feel the same (ironically further limiting game direction as they feel compelled to fit a certain mold.) </p>
<p>The best way to spark innovation is through limitations. Games in the past were super creative because they had to think outside the box to make their worlds com alive with hardware that had limited capacity. Now that box is so big that it might as well not exist, and if they continue to think about wanting 0 restrictions in development then they&#8217;re just going to find the innovation that made their company what it is begin to wane as they continue to put all of their eggs, their ideas, into one basket 😕</p>
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		<title>
		By: David		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8199</link>

		<dc:creator><![CDATA[David]]></dc:creator>
		<pubDate>Sat, 25 Apr 2026 02:35:59 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8199</guid>

					<description><![CDATA[So they are now willing to change lore that&#039;s been literally known for the entire game series? If they are making Peach’s backstory Canon, are they making her relations and family Canon as well?]]></description>
			<content:encoded><![CDATA[<p>So they are now willing to change lore that&#8217;s been literally known for the entire game series? If they are making Peach’s backstory Canon, are they making her relations and family Canon as well?</p>
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		<title>
		By: Colin		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8192</link>

		<dc:creator><![CDATA[Colin]]></dc:creator>
		<pubDate>Fri, 24 Apr 2026 21:55:50 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8192</guid>

					<description><![CDATA[This mindset is what makes video games so lacking these days. The story is often dropped or overlooked and it&#039;s really disappointing.]]></description>
			<content:encoded><![CDATA[<p>This mindset is what makes video games so lacking these days. The story is often dropped or overlooked and it&#8217;s really disappointing.</p>
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		<title>
		By: IceMan		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8191</link>

		<dc:creator><![CDATA[IceMan]]></dc:creator>
		<pubDate>Fri, 24 Apr 2026 21:35:07 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8191</guid>

					<description><![CDATA[Just here to say that the Google link that brought me to the article, spoiled it, but your article didn&#039;t. Not sure how that works but it was interesting.]]></description>
			<content:encoded><![CDATA[<p>Just here to say that the Google link that brought me to the article, spoiled it, but your article didn&#8217;t. Not sure how that works but it was interesting.</p>
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		<title>
		By: Sky		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8168</link>

		<dc:creator><![CDATA[Sky]]></dc:creator>
		<pubDate>Fri, 24 Apr 2026 12:57:56 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8168</guid>

					<description><![CDATA[And now Nintendo and Sony avoid making games lol]]></description>
			<content:encoded><![CDATA[<p>And now Nintendo and Sony avoid making games lol</p>
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		<title>
		By: GibberrWoods		</title>
		<link>https://automaton-media.com/en/news/nintendo-avoided-making-original-movies-for-a-long-time-because-establishing-canon-character-backstories-could-be-a-constraint-in-game-development-according-to-shigeru-miyamoto/#comment-8163</link>

		<dc:creator><![CDATA[GibberrWoods]]></dc:creator>
		<pubDate>Fri, 24 Apr 2026 10:34:04 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65688#comment-8163</guid>

					<description><![CDATA[I hope he knows you can have a concrete backstory for a few things and still be flexible with making games. When playing Mario titles, where a character comes from isn’t exactly important. Much like a Zelda title, it gets spun into a new tale but with familiar elements, but there’s always new things there.]]></description>
			<content:encoded><![CDATA[<p>I hope he knows you can have a concrete backstory for a few things and still be flexible with making games. When playing Mario titles, where a character comes from isn’t exactly important. Much like a Zelda title, it gets spun into a new tale but with familiar elements, but there’s always new things there.</p>
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