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	Comments on: Monolith Soft is working on an in-house game engine that builds upon the Xenoblade engine for use in other titles  	</title>
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	<link>https://automaton-media.com/en/news/monolith-soft-is-working-on-an-in-house-game-engine-that-builds-upon-the-xenoblade-engine-for-use-in-other-titles/</link>
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		By: Amir		</title>
		<link>https://automaton-media.com/en/news/monolith-soft-is-working-on-an-in-house-game-engine-that-builds-upon-the-xenoblade-engine-for-use-in-other-titles/#comment-4539</link>

		<dc:creator><![CDATA[Amir]]></dc:creator>
		<pubDate>Mon, 07 Oct 2024 11:42:59 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=37997#comment-4539</guid>

					<description><![CDATA[Their games are already technical masterpieces considering what they&#039;ve achieved on the hardware of Switch.
While I&#039;m looking forward to see what they&#039;re cooking up with the Switch 2 in mind, I&#039;m also wary of the higher costs that come with larger scale developments, as the quality of assets go higher and the worlds get bigger, so does the development budget and times.]]></description>
			<content:encoded><![CDATA[<p>Their games are already technical masterpieces considering what they&#8217;ve achieved on the hardware of Switch.<br />
While I&#8217;m looking forward to see what they&#8217;re cooking up with the Switch 2 in mind, I&#8217;m also wary of the higher costs that come with larger scale developments, as the quality of assets go higher and the worlds get bigger, so does the development budget and times.</p>
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