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	Comments on: Megami Tensei developer’s frustration with goblin encounters in Dungeons &#038; Dragons is what inspired the series’ demon negotiation system	</title>
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	<link>https://automaton-media.com/en/news/megami-tensei-developers-frustration-with-goblin-encounters-in-dungeons-dragons-is-what-inspired-the-series-demon-negotiation-system/</link>
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		<title>
		By: Lolster		</title>
		<link>https://automaton-media.com/en/news/megami-tensei-developers-frustration-with-goblin-encounters-in-dungeons-dragons-is-what-inspired-the-series-demon-negotiation-system/#comment-8443</link>

		<dc:creator><![CDATA[Lolster]]></dc:creator>
		<pubDate>Tue, 19 May 2026 21:44:16 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66705#comment-8443</guid>

					<description><![CDATA[Bro really foresaw that Edge review of Doom and put in negotiation preemptively.]]></description>
			<content:encoded><![CDATA[<p>Bro really foresaw that Edge review of Doom and put in negotiation preemptively.</p>
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		<title>
		By: tisty		</title>
		<link>https://automaton-media.com/en/news/megami-tensei-developers-frustration-with-goblin-encounters-in-dungeons-dragons-is-what-inspired-the-series-demon-negotiation-system/#comment-8414</link>

		<dc:creator><![CDATA[tisty]]></dc:creator>
		<pubDate>Sat, 16 May 2026 16:01:58 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66705#comment-8414</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/megami-tensei-developers-frustration-with-goblin-encounters-in-dungeons-dragons-is-what-inspired-the-series-demon-negotiation-system/#comment-8410&quot;&gt;Regas&lt;/a&gt;.

It&#039;s talking about the original games, so that&#039;s why it&#039;s called &quot;Megami Tensei&quot; and not &quot;Shin Megami Tensei&quot; which is the &quot;new&quot; mainline, which is why when you&#039;re talking about the franchise as a whole, you call it the MegaTen.  So &quot;Shin&quot; got added to the name, not dropped.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/megami-tensei-developers-frustration-with-goblin-encounters-in-dungeons-dragons-is-what-inspired-the-series-demon-negotiation-system/#comment-8410">Regas</a>.</p>
<p>It&#8217;s talking about the original games, so that&#8217;s why it&#8217;s called &#8220;Megami Tensei&#8221; and not &#8220;Shin Megami Tensei&#8221; which is the &#8220;new&#8221; mainline, which is why when you&#8217;re talking about the franchise as a whole, you call it the MegaTen.  So &#8220;Shin&#8221; got added to the name, not dropped.</p>
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		<title>
		By: Regas		</title>
		<link>https://automaton-media.com/en/news/megami-tensei-developers-frustration-with-goblin-encounters-in-dungeons-dragons-is-what-inspired-the-series-demon-negotiation-system/#comment-8410</link>

		<dc:creator><![CDATA[Regas]]></dc:creator>
		<pubDate>Fri, 15 May 2026 18:22:02 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66705#comment-8410</guid>

					<description><![CDATA[Been a Megami Tensai fan since before Shin got dropped off the name, back when Nocturne and Persona 3 (2?) were prominent titles of the franchise. Absolutely loved the game and even had the version with Dante in it so when I saw him, it became my all-time favorite game.]]></description>
			<content:encoded><![CDATA[<p>Been a Megami Tensai fan since before Shin got dropped off the name, back when Nocturne and Persona 3 (2?) were prominent titles of the franchise. Absolutely loved the game and even had the version with Dante in it so when I saw him, it became my all-time favorite game.</p>
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