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	<title>
	Comments on: Masahiro Sakurai discontinues Game Designers Award after 16 years after failing to find successor, warns fellow devs that an industry without originality “will die a slow death”	</title>
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		<title>
		By: Lorenzo		</title>
		<link>https://automaton-media.com/en/news/masahiro-sakurai-discontinues-game-designers-award-after-16-years-after-failing-to-find-successor-warns-fellow-devs-that-an-industry-without-originality-will-die-a-slow-death/#comment-9678</link>

		<dc:creator><![CDATA[Lorenzo]]></dc:creator>
		<pubDate>Wed, 16 Sep 2026 06:30:27 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=72548#comment-9678</guid>

					<description><![CDATA[I can not blame him.  Sadly as much as there is good Indies, the majority of AA and Indies fall into the Genre Homogenization camp of Roguelike, Roguelite, Deckbuilders, and Soulslikes. It&#039;s people who like to take shortcuts and chase popularity like everyone else does while at the same time believing they are creating original ideas and make a lot of money because it&#039;s &quot;safe&quot; and the only way to do things.]]></description>
			<content:encoded><![CDATA[<p>I can not blame him.  Sadly as much as there is good Indies, the majority of AA and Indies fall into the Genre Homogenization camp of Roguelike, Roguelite, Deckbuilders, and Soulslikes. It&#8217;s people who like to take shortcuts and chase popularity like everyone else does while at the same time believing they are creating original ideas and make a lot of money because it&#8217;s &#8220;safe&#8221; and the only way to do things.</p>
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