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	Comments on: Japan&#8217;s gacha game industry in a &#8220;sinking Titanic-phase,&#8221; developer says. Switching to console game development not an easy solution for many 	</title>
	<atom:link href="https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/feed/" rel="self" type="application/rss+xml" />
	<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
	<lastBuildDate>Thu, 04 Sep 2025 01:48:48 +0000</lastBuildDate>
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		<title>
		By: Borleon		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6517</link>

		<dc:creator><![CDATA[Borleon]]></dc:creator>
		<pubDate>Thu, 04 Sep 2025 01:48:48 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6517</guid>

					<description><![CDATA[When your companies are more cucked and censorious than the Chinese government, yeah, you might not be making millions.]]></description>
			<content:encoded><![CDATA[<p>When your companies are more cucked and censorious than the Chinese government, yeah, you might not be making millions.</p>
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		<title>
		By: Stormkaiser		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6505</link>

		<dc:creator><![CDATA[Stormkaiser]]></dc:creator>
		<pubDate>Mon, 01 Sep 2025 16:17:44 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6505</guid>

					<description><![CDATA[Of course is not doing, it was all Waifu Lover geared. The world has both CHANGED and GROWN since then. People like Buff Male characters now over Anime Girls and such. It&#039;s grown tired to a great majority and the gap of the ratio with Waifu Lovers vs Husbando Adorers has dramatically shifted into latter&#039;s direction&#039;s favor!]]></description>
			<content:encoded><![CDATA[<p>Of course is not doing, it was all Waifu Lover geared. The world has both CHANGED and GROWN since then. People like Buff Male characters now over Anime Girls and such. It&#8217;s grown tired to a great majority and the gap of the ratio with Waifu Lovers vs Husbando Adorers has dramatically shifted into latter&#8217;s direction&#8217;s favor!</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Me		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6486</link>

		<dc:creator><![CDATA[Me]]></dc:creator>
		<pubDate>Sat, 30 Aug 2025 06:02:41 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6486</guid>

					<description><![CDATA[This is true -- for gacha games that are stale and outdated]]></description>
			<content:encoded><![CDATA[<p>This is true &#8212; for gacha games that are stale and outdated</p>
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		<item>
		<title>
		By: Hu Tao Who Tao		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6477</link>

		<dc:creator><![CDATA[Hu Tao Who Tao]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 17:22:29 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6477</guid>

					<description><![CDATA[Genshin Impact also exist on PC, PS5 and Xbox and cloud. They have consistently won Playstation&#039;s Japan top revenue maker for 3-4 consecutive years to the point where they had to create a new category called &quot;Excellence Award&quot; for Genshin Impact just so to make it fair for newly released games.

Source: &quot;30th Anniversary PlayStation Partner Awards 2024 Japan Asia winners announced&quot;

&quot;Excellence Award: Awarded to the title developed in the Japan/Asia region that have had a consistent and significant impact along with commercial success over the past three years*.&quot;

&quot;Genshin Impact (HoYoverse)&quot;

The game literally beat newly released single player games such as Black Myth Wukong, Elden Ring: Shadow of the Erdtree and Final Fantasy VII Rebirth.

In fact on the Playstation Japan&#039;s page if you browse via their top seller games you most definitely going to see Genshin Impact and even Zenless Zone Zero there.]]></description>
			<content:encoded><![CDATA[<p>Genshin Impact also exist on PC, PS5 and Xbox and cloud. They have consistently won Playstation&#8217;s Japan top revenue maker for 3-4 consecutive years to the point where they had to create a new category called &#8220;Excellence Award&#8221; for Genshin Impact just so to make it fair for newly released games.</p>
<p>Source: &#8220;30th Anniversary PlayStation Partner Awards 2024 Japan Asia winners announced&#8221;</p>
<p>&#8220;Excellence Award: Awarded to the title developed in the Japan/Asia region that have had a consistent and significant impact along with commercial success over the past three years*.&#8221;</p>
<p>&#8220;Genshin Impact (HoYoverse)&#8221;</p>
<p>The game literally beat newly released single player games such as Black Myth Wukong, Elden Ring: Shadow of the Erdtree and Final Fantasy VII Rebirth.</p>
<p>In fact on the Playstation Japan&#8217;s page if you browse via their top seller games you most definitely going to see Genshin Impact and even Zenless Zone Zero there.</p>
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		<title>
		By: LagiaX		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6476</link>

		<dc:creator><![CDATA[LagiaX]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 09:28:48 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6476</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6471&quot;&gt;Hu Tao Who Tao&lt;/a&gt;.

Yostar is originally a chinese company, btw. They operate in Japan too, publishing Blue Archive as you said. So ultimately, Yostar has nothing to do with the &quot;Japanese domestic market&quot;.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6471">Hu Tao Who Tao</a>.</p>
<p>Yostar is originally a chinese company, btw. They operate in Japan too, publishing Blue Archive as you said. So ultimately, Yostar has nothing to do with the &#8220;Japanese domestic market&#8221;.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: dar		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6475</link>

		<dc:creator><![CDATA[dar]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 09:17:06 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6475</guid>

					<description><![CDATA[Considering that Genshin Impact&#039;s revenue in Japan this year hasn&#039;t even reached 1/3 of games like FGO celebrating their 10th anniversary, some of the comments here seem out of place.]]></description>
			<content:encoded><![CDATA[<p>Considering that Genshin Impact&#8217;s revenue in Japan this year hasn&#8217;t even reached 1/3 of games like FGO celebrating their 10th anniversary, some of the comments here seem out of place.</p>
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		<title>
		By: Nico Darian		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6474</link>

		<dc:creator><![CDATA[Nico Darian]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 08:47:26 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6474</guid>

					<description><![CDATA[It&#039;s easy, just make full games, no gacha, and sell them.. then sell dlcs to continue it..]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s easy, just make full games, no gacha, and sell them.. then sell dlcs to continue it..</p>
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		<item>
		<title>
		By: Chad G		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6473</link>

		<dc:creator><![CDATA[Chad G]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 07:17:45 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6473</guid>

					<description><![CDATA[I think what it comes down to is that the quality of games became higher and so to have the budgets, there also is a rejection of Cash Grabs with Anime/Video Game Gacha which are considered IP Gacha that are trying to give bad rates, antiquated systems in the Gacha Economy due to the whole Top-Down down perspective. If we had more Original IP&#039;s like Umamusume with a multimedia mix that was original and was created from the bottom up with a wonderful foundation with an Anime that tied into a Gacha it would flourish easily. The economy of Umamusume is considered more fair than other Japanese Gacha which is why it&#039;s succeeding by being more fair to people who pay into their system.

 The Japanese Gacha Industry would come from behind and take everything overnight if it learned to adjust on bringing more value to the consumer than just assuming it is a premium and that the old ways of the 2010&#039;s work with charging a lot of money and giving older rates for not much value.]]></description>
			<content:encoded><![CDATA[<p>I think what it comes down to is that the quality of games became higher and so to have the budgets, there also is a rejection of Cash Grabs with Anime/Video Game Gacha which are considered IP Gacha that are trying to give bad rates, antiquated systems in the Gacha Economy due to the whole Top-Down down perspective. If we had more Original IP&#8217;s like Umamusume with a multimedia mix that was original and was created from the bottom up with a wonderful foundation with an Anime that tied into a Gacha it would flourish easily. The economy of Umamusume is considered more fair than other Japanese Gacha which is why it&#8217;s succeeding by being more fair to people who pay into their system.</p>
<p> The Japanese Gacha Industry would come from behind and take everything overnight if it learned to adjust on bringing more value to the consumer than just assuming it is a premium and that the old ways of the 2010&#8217;s work with charging a lot of money and giving older rates for not much value.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Hu Tao Who Tao		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6471</link>

		<dc:creator><![CDATA[Hu Tao Who Tao]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 00:07:53 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6471</guid>

					<description><![CDATA[The gacha market was truly captured by the Chinese and even South Korean games. Games like Genshin Impact is dominating in Japan. Korean games such as Blue Archive is hugely popular as well. While Nexon Games has collaboration with a Japanese company Yostar, the vast majority of Chinese gacha games such as Genshin Impact is mostly developed outside Japan.

Genshin Impact opened the eye of the Japanese crowd that you can have high-quality in a gacha games. Before Genshin PNG and JPEG gacha games are so popular the standard is quite low.]]></description>
			<content:encoded><![CDATA[<p>The gacha market was truly captured by the Chinese and even South Korean games. Games like Genshin Impact is dominating in Japan. Korean games such as Blue Archive is hugely popular as well. While Nexon Games has collaboration with a Japanese company Yostar, the vast majority of Chinese gacha games such as Genshin Impact is mostly developed outside Japan.</p>
<p>Genshin Impact opened the eye of the Japanese crowd that you can have high-quality in a gacha games. Before Genshin PNG and JPEG gacha games are so popular the standard is quite low.</p>
]]></content:encoded>
		
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		<title>
		By: Zyolluax		</title>
		<link>https://automaton-media.com/en/news/japans-gacha-game-industry-in-a-sinking-titanic-phase-developer-says-switching-to-console-game-development-not-an-easy-solution-for-many/#comment-6469</link>

		<dc:creator><![CDATA[Zyolluax]]></dc:creator>
		<pubDate>Wed, 27 Aug 2025 13:04:33 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51408#comment-6469</guid>

					<description><![CDATA[Bring back paid mobile games <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f624.png" alt="😤" class="wp-smiley" style="height: 1em; max-height: 1em;" />]]></description>
			<content:encoded><![CDATA[<p>Bring back paid mobile games 😤</p>
]]></content:encoded>
		
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