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	Comments on: Japanese developers avoid black loading screens for a genius reason 	</title>
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	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
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		By: John C		</title>
		<link>https://automaton-media.com/en/news/japanese-developers-avoid-black-loading-screens-for-a-genius-reason/#comment-2769</link>

		<dc:creator><![CDATA[John C]]></dc:creator>
		<pubDate>Tue, 21 May 2024 11:59:01 +0000</pubDate>
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					<description><![CDATA[It is odd to think that seeing ones own face can ruin immersion in romance games.  It would be better if it was explained as style and thematic choice in order to help convey a scene and immerse users into the world itself. As I would agree this would help a lot of games stand out more than just a typical black or white screen. Muted colors and light pastels go a long way.]]></description>
			<content:encoded><![CDATA[<p>It is odd to think that seeing ones own face can ruin immersion in romance games.  It would be better if it was explained as style and thematic choice in order to help convey a scene and immerse users into the world itself. As I would agree this would help a lot of games stand out more than just a typical black or white screen. Muted colors and light pastels go a long way.</p>
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