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	Comments on: Indie publisher says offering a paid game for free for 4 days brought in $250,000 in revenue on Steam. The key is DLC 	</title>
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		By: Graveyard Keeper 2 Wiki		</title>
		<link>https://automaton-media.com/en/news/indie-publisher-says-offering-a-paid-game-for-free-for-4-days-brought-in-250000-in-revenue-on-steam-the-key-is-dlc/#comment-9838</link>

		<dc:creator><![CDATA[Graveyard Keeper 2 Wiki]]></dc:creator>
		<pubDate>Mon, 12 Oct 2026 22:15:27 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65283#comment-9838</guid>

					<description><![CDATA[The 80% DLC discount running alongside the giveaway seems just as important as the free base game itself. A new player who gets the game for nothing and then sees the packs at a fraction of their usual price has an easy reason to buy, so it is hard to tell how much of the $250,000 came from the giveaway and how much from the markdown. It would be interesting to see whether DLC sales held up once the discount ended.]]></description>
			<content:encoded><![CDATA[<p>The 80% DLC discount running alongside the giveaway seems just as important as the free base game itself. A new player who gets the game for nothing and then sees the packs at a fraction of their usual price has an easy reason to buy, so it is hard to tell how much of the $250,000 came from the giveaway and how much from the markdown. It would be interesting to see whether DLC sales held up once the discount ended.</p>
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