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	Comments on: How can indie devs stay afloat amidst game industry cutbacks? 	</title>
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		By: John C		</title>
		<link>https://automaton-media.com/en/news/how-can-indie-devs-stay-afloat-amidst-game-industry-cutbacks/#comment-1966</link>

		<dc:creator><![CDATA[John C]]></dc:creator>
		<pubDate>Fri, 22 Mar 2024 12:06:18 +0000</pubDate>
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					<description><![CDATA[I do agree that it is more difficult to rely on AAA to be able to help fund and do it all, which is sort of why it does come down to larger publishing studios that are in other industries with consistent cashflow like Kodansha and Shueisha to begin helping out and to help themselves as well if they do end up finding a good Indie team to keep in their own studios to build themselves upward in status like you mentioned with &quot;diamonds in the rough&quot;.

It also does make me very happy to see IGI exist to help those who have passion but need help on learning to have the skills to make games, to help market games also. Those are very important skills because the industry can not flourish much like the Anime and Manga industries themselves have done so for so long without such programs like this to help them move onto their next stage in their path. 

As for larger developers,  is to maybe even combine forces with two Indie Development teams to create on larger Indie publishing Company to make a hit game and to help be a publisher that did not exist for other larger developers before. In Japan AA and Indies are in a bind, but i do feel like it&#039;s a problem that will end up figuring itself out because so as long as there is an apparatus to help those starting out from Indie to AA/Medium Sized companies, the industry will begin to adapt and flourish.]]></description>
			<content:encoded><![CDATA[<p>I do agree that it is more difficult to rely on AAA to be able to help fund and do it all, which is sort of why it does come down to larger publishing studios that are in other industries with consistent cashflow like Kodansha and Shueisha to begin helping out and to help themselves as well if they do end up finding a good Indie team to keep in their own studios to build themselves upward in status like you mentioned with &#8220;diamonds in the rough&#8221;.</p>
<p>It also does make me very happy to see IGI exist to help those who have passion but need help on learning to have the skills to make games, to help market games also. Those are very important skills because the industry can not flourish much like the Anime and Manga industries themselves have done so for so long without such programs like this to help them move onto their next stage in their path. </p>
<p>As for larger developers,  is to maybe even combine forces with two Indie Development teams to create on larger Indie publishing Company to make a hit game and to help be a publisher that did not exist for other larger developers before. In Japan AA and Indies are in a bind, but i do feel like it&#8217;s a problem that will end up figuring itself out because so as long as there is an apparatus to help those starting out from Indie to AA/Medium Sized companies, the industry will begin to adapt and flourish.</p>
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