<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: &#8220;Game directors and producers have too much power in their hands.&#8221; Final Fantasy composer says there’s less creative freedom in game music nowadays	</title>
	<atom:link href="https://automaton-media.com/en/news/game-directors-and-producers-have-too-much-power-in-their-hands-final-fantasy-composer-says-theres-less-creative-freedom-in-game-music-nowadays/feed/" rel="self" type="application/rss+xml" />
	<link>https://automaton-media.com/en/news/game-directors-and-producers-have-too-much-power-in-their-hands-final-fantasy-composer-says-theres-less-creative-freedom-in-game-music-nowadays/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
	<lastBuildDate>Thu, 18 Sep 2025 18:57:19 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Chris		</title>
		<link>https://automaton-media.com/en/news/game-directors-and-producers-have-too-much-power-in-their-hands-final-fantasy-composer-says-theres-less-creative-freedom-in-game-music-nowadays/#comment-6591</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Thu, 18 Sep 2025 18:57:19 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51922#comment-6591</guid>

					<description><![CDATA[He&#039;s correct.

Though I&#039;m reminded of a recent exception, with how Ace Combat 7 was delayed almost a full month because the composer Keiki Kobayashi was like &quot;nah, I still need to cook.&quot;

And cook he did, the soundtrack is the only part of AC7 that I still play lol]]></description>
			<content:encoded><![CDATA[<p>He&#8217;s correct.</p>
<p>Though I&#8217;m reminded of a recent exception, with how Ace Combat 7 was delayed almost a full month because the composer Keiki Kobayashi was like &#8220;nah, I still need to cook.&#8221;</p>
<p>And cook he did, the soundtrack is the only part of AC7 that I still play lol</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jd		</title>
		<link>https://automaton-media.com/en/news/game-directors-and-producers-have-too-much-power-in-their-hands-final-fantasy-composer-says-theres-less-creative-freedom-in-game-music-nowadays/#comment-6539</link>

		<dc:creator><![CDATA[Jd]]></dc:creator>
		<pubDate>Sat, 13 Sep 2025 16:36:26 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=51922#comment-6539</guid>

					<description><![CDATA[100% agree, too many games everything has to be all perfectly cued and cinematic all the time. Composers don&#039;t have a ton of room to experiment and write &quot;songs&quot; as much or explore moods. Early FF music really stands out in this regard. Everything up to FF13 is pure gold. FF14 got a little generic, same with 15 and 16, and I like Soken, and Shimomura. It&#039;s not about them.]]></description>
			<content:encoded><![CDATA[<p>100% agree, too many games everything has to be all perfectly cued and cinematic all the time. Composers don&#8217;t have a ton of room to experiment and write &#8220;songs&#8221; as much or explore moods. Early FF music really stands out in this regard. Everything up to FF13 is pure gold. FF14 got a little generic, same with 15 and 16, and I like Soken, and Shimomura. It&#8217;s not about them.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
