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	Comments on: Former PlayStation boss Shuhei Yoshida has high expectations for future AI use in indie game development 	</title>
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	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
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		<title>
		By: Loren K		</title>
		<link>https://automaton-media.com/en/news/former-playstation-boss-shuhei-yoshida-has-high-expectations-for-future-ai-use-in-indie-game-development/#comment-6823</link>

		<dc:creator><![CDATA[Loren K]]></dc:creator>
		<pubDate>Mon, 17 Nov 2025 23:38:08 +0000</pubDate>
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					<description><![CDATA[This is like LifeLine on the PS2 or Hey You Pikachu on N64 except the Tech is going to be a monumental leap with NPU&#039;s and TOPs being a metric.  I am interested to try it out and see where Industry goes with this and what is possible.]]></description>
			<content:encoded><![CDATA[<p>This is like LifeLine on the PS2 or Hey You Pikachu on N64 except the Tech is going to be a monumental leap with NPU&#8217;s and TOPs being a metric.  I am interested to try it out and see where Industry goes with this and what is possible.</p>
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		<title>
		By: Matteo		</title>
		<link>https://automaton-media.com/en/news/former-playstation-boss-shuhei-yoshida-has-high-expectations-for-future-ai-use-in-indie-game-development/#comment-6822</link>

		<dc:creator><![CDATA[Matteo]]></dc:creator>
		<pubDate>Mon, 17 Nov 2025 23:29:45 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=54015#comment-6822</guid>

					<description><![CDATA[Yoshida makes a remarkable  point that even though it&#039;s a tool to help behind the scenes it also is interesting how it&#039;s used in games as the main theme especially Indies especially with Hanashi no Hanashi. This probably could create a new genre in of itself or be apart of games that we can experience.  This reminds me of how Video Games used to experiment 20 years ago than just make clones of each other.]]></description>
			<content:encoded><![CDATA[<p>Yoshida makes a remarkable  point that even though it&#8217;s a tool to help behind the scenes it also is interesting how it&#8217;s used in games as the main theme especially Indies especially with Hanashi no Hanashi. This probably could create a new genre in of itself or be apart of games that we can experience.  This reminds me of how Video Games used to experiment 20 years ago than just make clones of each other.</p>
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