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	<title>
	Comments on: Final Fantasy VII Remake director says the key to a good-looking Switch 2 port is not compromising on lighting	</title>
	<atom:link href="https://automaton-media.com/en/news/final-fantasy-vii-remake-director-says-the-key-to-a-good-looking-switch-2-port-is-not-compromising-on-lighting/feed/" rel="self" type="application/rss+xml" />
	<link>https://automaton-media.com/en/news/final-fantasy-vii-remake-director-says-the-key-to-a-good-looking-switch-2-port-is-not-compromising-on-lighting/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
	<lastBuildDate>Sat, 04 Oct 2025 02:29:00 +0000</lastBuildDate>
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		<title>
		By: Cg		</title>
		<link>https://automaton-media.com/en/news/final-fantasy-vii-remake-director-says-the-key-to-a-good-looking-switch-2-port-is-not-compromising-on-lighting/#comment-6653</link>

		<dc:creator><![CDATA[Cg]]></dc:creator>
		<pubDate>Sat, 04 Oct 2025 02:29:00 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=52591#comment-6653</guid>

					<description><![CDATA[Should have read: &quot;The key is not compromising on console. So we ditched the port. &quot;]]></description>
			<content:encoded><![CDATA[<p>Should have read: &#8220;The key is not compromising on console. So we ditched the port. &#8220;</p>
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		<title>
		By: BrazilRules		</title>
		<link>https://automaton-media.com/en/news/final-fantasy-vii-remake-director-says-the-key-to-a-good-looking-switch-2-port-is-not-compromising-on-lighting/#comment-6652</link>

		<dc:creator><![CDATA[BrazilRules]]></dc:creator>
		<pubDate>Fri, 03 Oct 2025 21:49:40 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=52591#comment-6652</guid>

					<description><![CDATA[This is hilarious to me considering Lighting has always beat polygonal count yo make a game look great. One of my major disappointments of this generation was the lack of Raytracing in most games because devs chose minute model details over what really matters.]]></description>
			<content:encoded><![CDATA[<p>This is hilarious to me considering Lighting has always beat polygonal count yo make a game look great. One of my major disappointments of this generation was the lack of Raytracing in most games because devs chose minute model details over what really matters.</p>
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		<title>
		By: Ko		</title>
		<link>https://automaton-media.com/en/news/final-fantasy-vii-remake-director-says-the-key-to-a-good-looking-switch-2-port-is-not-compromising-on-lighting/#comment-6648</link>

		<dc:creator><![CDATA[Ko]]></dc:creator>
		<pubDate>Fri, 03 Oct 2025 13:17:09 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=52591#comment-6648</guid>

					<description><![CDATA[Lol it’s a 5+ year old game it really shouldn’t be that hard to port on switch 2 especially at 30fps when the base ps4 handles that just fine <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f62d.png" alt="😭" class="wp-smiley" style="height: 1em; max-height: 1em;" /> we really are in hell when it comes to game optimization when this is supposed to be significant, game devs would port ps4 games to the ps vita with minor downgrades and good msaa antialiasing in the mid 2010s <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f480.png" alt="💀" class="wp-smiley" style="height: 1em; max-height: 1em;" />]]></description>
			<content:encoded><![CDATA[<p>Lol it’s a 5+ year old game it really shouldn’t be that hard to port on switch 2 especially at 30fps when the base ps4 handles that just fine 😭 we really are in hell when it comes to game optimization when this is supposed to be significant, game devs would port ps4 games to the ps vita with minor downgrades and good msaa antialiasing in the mid 2010s 💀</p>
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		<title>
		By: Jark		</title>
		<link>https://automaton-media.com/en/news/final-fantasy-vii-remake-director-says-the-key-to-a-good-looking-switch-2-port-is-not-compromising-on-lighting/#comment-6643</link>

		<dc:creator><![CDATA[Jark]]></dc:creator>
		<pubDate>Thu, 02 Oct 2025 22:57:54 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=52591#comment-6643</guid>

					<description><![CDATA[Or texture resolution.]]></description>
			<content:encoded><![CDATA[<p>Or texture resolution.</p>
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		<title>
		By: Adam S		</title>
		<link>https://automaton-media.com/en/news/final-fantasy-vii-remake-director-says-the-key-to-a-good-looking-switch-2-port-is-not-compromising-on-lighting/#comment-6629</link>

		<dc:creator><![CDATA[Adam S]]></dc:creator>
		<pubDate>Thu, 02 Oct 2025 10:41:09 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=52591#comment-6629</guid>

					<description><![CDATA[It&#039;ll be super interesting to see what the performance is like in the final product. And how much the removal of the post-effects changes the look. If it was a solid 30fps, that would be great.
Not enough to make me want to pick up a SW2 version over any other, but good for those who like small screen gaming.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;ll be super interesting to see what the performance is like in the final product. And how much the removal of the post-effects changes the look. If it was a solid 30fps, that would be great.<br />
Not enough to make me want to pick up a SW2 version over any other, but good for those who like small screen gaming.</p>
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