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	Comments on: Chinese soulslike RPG Sword Sage: Awakening ditches standard dodging to force players to learn its martial arts-based counter system 	</title>
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	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
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		<title>
		By: Ntm		</title>
		<link>https://automaton-media.com/en/news/chinese-soulslike-rpg-sword-sage-awakening-ditches-standard-dodging-to-force-players-to-learn-its-martial-arts-based-counter-system/#comment-8949</link>

		<dc:creator><![CDATA[Ntm]]></dc:creator>
		<pubDate>Sun, 28 Jun 2026 09:14:00 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/chinese-soulslike-rpg-sword-sage-awakening-ditches-standard-dodging-to-force-players-to-learn-its-martial-arts-based-counter-system/#comment-8936&quot;&gt;Rangerguy&lt;/a&gt;.

Skill issue?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/chinese-soulslike-rpg-sword-sage-awakening-ditches-standard-dodging-to-force-players-to-learn-its-martial-arts-based-counter-system/#comment-8936">Rangerguy</a>.</p>
<p>Skill issue?</p>
]]></content:encoded>
		
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		<title>
		By: Rangerguy		</title>
		<link>https://automaton-media.com/en/news/chinese-soulslike-rpg-sword-sage-awakening-ditches-standard-dodging-to-force-players-to-learn-its-martial-arts-based-counter-system/#comment-8936</link>

		<dc:creator><![CDATA[Rangerguy]]></dc:creator>
		<pubDate>Sat, 27 Jun 2026 10:03:04 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=68878#comment-8936</guid>

					<description><![CDATA[It&#039;s what we like to call &quot;parryslop&quot;.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s what we like to call &#8220;parryslop&#8221;.</p>
]]></content:encoded>
		
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