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	Comments on: Blue Archive producer says the creative industry is facing an “AI slop” problem, linking to consumer distrust. “Of course they’re going to react negatively”	</title>
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	<link>https://automaton-media.com/en/news/blue-archive-producer-says-the-creative-industry-is-facing-an-ai-slop-problem-linking-to-consumer-distrust-of-course-theyre-going-to-react-negatively/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
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		<title>
		By: Rushell		</title>
		<link>https://automaton-media.com/en/news/blue-archive-producer-says-the-creative-industry-is-facing-an-ai-slop-problem-linking-to-consumer-distrust-of-course-theyre-going-to-react-negatively/#comment-7264</link>

		<dc:creator><![CDATA[Rushell]]></dc:creator>
		<pubDate>Sat, 10 Jan 2026 00:13:18 +0000</pubDate>
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					<description><![CDATA[The biggest issue is the commercial open use of Gen-AI. It becomes impossible to know what a company means when they say &quot;we are adding AI to development&quot;.

does that mean, you&#039;re using ai to assist with coding and information input, or does that mean you&#039;re replacing voice actors with synthesized duplicates and all of the art was scrubbed from uncredited artists?

its like if you went to a restaurant and the sandwiches were all labeled &quot;meat&quot;. yeah i might get turkey or i might get dog meat acquired by scooping up strays. I don&#039;t really want to gamble on that.]]></description>
			<content:encoded><![CDATA[<p>The biggest issue is the commercial open use of Gen-AI. It becomes impossible to know what a company means when they say &#8220;we are adding AI to development&#8221;.</p>
<p>does that mean, you&#8217;re using ai to assist with coding and information input, or does that mean you&#8217;re replacing voice actors with synthesized duplicates and all of the art was scrubbed from uncredited artists?</p>
<p>its like if you went to a restaurant and the sandwiches were all labeled &#8220;meat&#8221;. yeah i might get turkey or i might get dog meat acquired by scooping up strays. I don&#8217;t really want to gamble on that.</p>
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		<title>
		By: Lorenzo		</title>
		<link>https://automaton-media.com/en/news/blue-archive-producer-says-the-creative-industry-is-facing-an-ai-slop-problem-linking-to-consumer-distrust-of-course-theyre-going-to-react-negatively/#comment-7261</link>

		<dc:creator><![CDATA[Lorenzo]]></dc:creator>
		<pubDate>Fri, 09 Jan 2026 19:55:24 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=55674#comment-7261</guid>

					<description><![CDATA[Completely agree that it should most likely not be front facing things like Character Designs and illustration work. If anything i like the way Level-5 handled it where it was used in concept art using their own designs and concept work to figure everything out before they decided to draw the real art itself. 

I think AI should be looked at as a Utility it has uses and it will grow like Kim said.  But it should be used for assist and help for more back end work like Concept Art, Programming and Debugging, Texture placement than front end work.  Because the back end is usually where a lot of monotonous work happens and could make the difference between a game taking 5 years to release to 3 years to release or for a Gacha something that takes too much crunch time to something that puts less stress on workers.]]></description>
			<content:encoded><![CDATA[<p>Completely agree that it should most likely not be front facing things like Character Designs and illustration work. If anything i like the way Level-5 handled it where it was used in concept art using their own designs and concept work to figure everything out before they decided to draw the real art itself. </p>
<p>I think AI should be looked at as a Utility it has uses and it will grow like Kim said.  But it should be used for assist and help for more back end work like Concept Art, Programming and Debugging, Texture placement than front end work.  Because the back end is usually where a lot of monotonous work happens and could make the difference between a game taking 5 years to release to 3 years to release or for a Gacha something that takes too much crunch time to something that puts less stress on workers.</p>
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