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	Comments on: hololive’s indie publishing label was launched to “return the favor” to game creators. We ask CEO Motoaki Tanigo (YAGOO) about the project 	</title>
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	<link>https://automaton-media.com/en/interviews/hololives-indie-publishing-label-was-launched-to-return-the-favor-to-game-creators-we-ask-ceo-motoaki-tanigo-yagoo-about-the-project/</link>
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		By: ChosenofKane		</title>
		<link>https://automaton-media.com/en/interviews/hololives-indie-publishing-label-was-launched-to-return-the-favor-to-game-creators-we-ask-ceo-motoaki-tanigo-yagoo-about-the-project/#comment-6866</link>

		<dc:creator><![CDATA[ChosenofKane]]></dc:creator>
		<pubDate>Mon, 24 Nov 2025 17:21:49 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=54227#comment-6866</guid>

					<description><![CDATA[One big thing is that the creator of Holocure, Kay Yu, has repeatedly said he does not want to get paid a cent for Holocure. He has said once he makes money from it, it stops being a thing he does for fun and becomes a job, which he fears would ruin the entire reason the game exists. However, he did help Cover create HoloIndie for other creators who might want to monetize their games.]]></description>
			<content:encoded><![CDATA[<p>One big thing is that the creator of Holocure, Kay Yu, has repeatedly said he does not want to get paid a cent for Holocure. He has said once he makes money from it, it stops being a thing he does for fun and becomes a job, which he fears would ruin the entire reason the game exists. However, he did help Cover create HoloIndie for other creators who might want to monetize their games.</p>
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