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	Comments for AUTOMATON WEST	</title>
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	<link>https://automaton-media.com/en/</link>
	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
	<lastBuildDate>Fri, 28 Aug 2026 08:45:22 +0000</lastBuildDate>
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		Comment on Japan’s major retro game variety show to begin featuring PS3 and Wii games in future episodes. 80% of almost 17,000 viewers voted to classify the consoles as retro by Lloyd Dunamis		</title>
		<link>https://automaton-media.com/en/news/japans-major-retro-game-variety-show-to-begin-featuring-ps3-and-wii-games-in-future-episodes-80-of-almost-17000-viewers-voted-to-classify-the-consoles-as-retro/#comment-9529</link>

		<dc:creator><![CDATA[Lloyd Dunamis]]></dc:creator>
		<pubDate>Fri, 28 Aug 2026 08:45:22 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71548#comment-9529</guid>

					<description><![CDATA[They oughtta show the age range of those that voted, I think.
Probably, the older ones would vote against, where younger ones would approve, but that&#039;s why we&#039;d like that identified, too.

Considering the deciding factor was the new teens &#038; (young?) twenties, yeah they&#039;d see retro things quite differently...

Well, I don&#039;t particularly mind; just have to move along with the times.]]></description>
			<content:encoded><![CDATA[<p>They oughtta show the age range of those that voted, I think.<br />
Probably, the older ones would vote against, where younger ones would approve, but that&#8217;s why we&#8217;d like that identified, too.</p>
<p>Considering the deciding factor was the new teens &amp; (young?) twenties, yeah they&#8217;d see retro things quite differently&#8230;</p>
<p>Well, I don&#8217;t particularly mind; just have to move along with the times.</p>
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		Comment on Disgaea: Hour of Darkness didn’t pursue 3D graphics because NIS would have “suffered serious damage” if it had tried to imitate Final Fantasy 7, according to series creator by E		</title>
		<link>https://automaton-media.com/en/news/disgaea-hour-of-darkness-didnt-pursue-3d-graphics-because-nis-would-have-suffered-serious-damage-if-it-had-tried-to-imitate-final-fantasy-7-according-to-series-creator/#comment-9528</link>

		<dc:creator><![CDATA[E]]></dc:creator>
		<pubDate>Fri, 28 Aug 2026 05:26:17 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71564#comment-9528</guid>

					<description><![CDATA[I am glad that they went with the 2d graphics. It became iconic with their franchise. I like the way they make they games. It gives a distinct flavor that a lot of games lack now. I own practically every disgaea game. I am a huge fan.]]></description>
			<content:encoded><![CDATA[<p>I am glad that they went with the 2d graphics. It became iconic with their franchise. I like the way they make they games. It gives a distinct flavor that a lot of games lack now. I own practically every disgaea game. I am a huge fan.</p>
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		Comment on Hyperdimension Neptunia Unlimited hands-on: Even after 11 years, Neptunia still knows exactly what makes it Neptunia by Certified Chad		</title>
		<link>https://automaton-media.com/en/reviews/hyperdimension-neptunia-unlimited-hands-on-even-after-11-years-neptunia-still-knows-exactly-what-makes-it-neptunia/#comment-9527</link>

		<dc:creator><![CDATA[Certified Chad]]></dc:creator>
		<pubDate>Thu, 27 Aug 2026 00:30:41 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71508#comment-9527</guid>

					<description><![CDATA[Censored trash. No thanks.]]></description>
			<content:encoded><![CDATA[<p>Censored trash. No thanks.</p>
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		Comment on Japanese manga author clarifies they don&#8217;t endorse their fictional story events actually happening in real life after being harassed into leaving X  by abcxyz		</title>
		<link>https://automaton-media.com/en/nongaming-news/japanese-manga-author-issues-statement-clarifying-they-dont-endorse-their-fictional-story-events-actually-happening-in-real-life-after-being-harassed-into-leaving/#comment-9526</link>

		<dc:creator><![CDATA[abcxyz]]></dc:creator>
		<pubDate>Wed, 26 Aug 2026 16:54:42 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65639#comment-9526</guid>

					<description><![CDATA[Never understand like ppl in general bro, maybe this manga is not that well known idk but it only has fucking teacher student relationship shown in the story, thus being concluded as pedo relationship leading to the manga got axed and unfinished. Meanwhile, shits like mushoku tensei is like miles ahead of it in terms of degeneration and immoral yet it still living and ongoing like nothing... And yes i do know that many ppl have tried to cancel it as well but at the same time there are still alot of ppl defending it. But ig its just not enough pressure yet?]]></description>
			<content:encoded><![CDATA[<p>Never understand like ppl in general bro, maybe this manga is not that well known idk but it only has fucking teacher student relationship shown in the story, thus being concluded as pedo relationship leading to the manga got axed and unfinished. Meanwhile, shits like mushoku tensei is like miles ahead of it in terms of degeneration and immoral yet it still living and ongoing like nothing&#8230; And yes i do know that many ppl have tried to cancel it as well but at the same time there are still alot of ppl defending it. But ig its just not enough pressure yet?</p>
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		Comment on Blue Archive developers&#8217; new 3D anime game Project RX officially announced as FAREIDOLIA alongside new story details  by Rema Wilson		</title>
		<link>https://automaton-media.com/en/news/blue-archive-developers-new-3d-anime-game-project-rx-officially-announced-as-fareidolia-alongside-new-story-details/#comment-9523</link>

		<dc:creator><![CDATA[Rema Wilson]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 14:22:32 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71333#comment-9523</guid>

					<description><![CDATA[I hope the peak story is also good here like the previous Blue Archive, but why is the name of the game that makes me think the psychological problems as player later]]></description>
			<content:encoded><![CDATA[<p>I hope the peak story is also good here like the previous Blue Archive, but why is the name of the game that makes me think the psychological problems as player later</p>
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		Comment on Plodding Recovery is a Japanese life sim where you take small steps towards recovering from a mental health crisis, out now on Steam  by Kelly		</title>
		<link>https://automaton-media.com/en/news/plodding-recovery-is-a-japanese-life-sim-where-you-take-small-steps-towards-recovering-from-a-mental-health-crisis-out-now-on-steam/#comment-9522</link>

		<dc:creator><![CDATA[Kelly]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 10:38:50 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71352#comment-9522</guid>

					<description><![CDATA[AI assisted art and translation. <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f92e.png" alt="🤮" class="wp-smiley" style="height: 1em; max-height: 1em;" />]]></description>
			<content:encoded><![CDATA[<p>AI assisted art and translation. 🤮</p>
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		Comment on Plodding Recovery is a Japanese life sim where you take small steps towards recovering from a mental health crisis, out now on Steam  by Really?		</title>
		<link>https://automaton-media.com/en/news/plodding-recovery-is-a-japanese-life-sim-where-you-take-small-steps-towards-recovering-from-a-mental-health-crisis-out-now-on-steam/#comment-9521</link>

		<dc:creator><![CDATA[Really?]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 08:46:09 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71352#comment-9521</guid>

					<description><![CDATA[Stop promoting games that uses AI, please.]]></description>
			<content:encoded><![CDATA[<p>Stop promoting games that uses AI, please.</p>
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		Comment on Shuhei Yoshida advised Expedition 33 developers not to call it a &#8220;turn-based RPG&#8221; due to negative JRPG stigma at the time by BMStriker		</title>
		<link>https://automaton-media.com/en/news/shuhei-yoshida-advised-expedition-33-developers-not-to-call-it-a-turn-based-rpg-due-to-negative-jrpg-stigma-at-the-time/#comment-9520</link>

		<dc:creator><![CDATA[BMStriker]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 01:07:11 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71055#comment-9520</guid>

					<description><![CDATA[I wouldn&#039;t call a game with  150-200ms parry windows turn based either. People who are not good at rythm game gameplay literally can&#039;t 100% the game, due to hard hitting multi hit enemy combos.]]></description>
			<content:encoded><![CDATA[<p>I wouldn&#8217;t call a game with  150-200ms parry windows turn based either. People who are not good at rythm game gameplay literally can&#8217;t 100% the game, due to hard hitting multi hit enemy combos.</p>
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		Comment on Blue Archive developers&#8217; new 3D anime game Project RX officially announced as FAREIDOLIA alongside new story details  by Zarathustra		</title>
		<link>https://automaton-media.com/en/news/blue-archive-developers-new-3d-anime-game-project-rx-officially-announced-as-fareidolia-alongside-new-story-details/#comment-9519</link>

		<dc:creator><![CDATA[Zarathustra]]></dc:creator>
		<pubDate>Mon, 24 Aug 2026 23:09:13 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71333#comment-9519</guid>

					<description><![CDATA[I&#039;ll give it a shot, but it has the dread name of Nexon slapped on it sadly.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll give it a shot, but it has the dread name of Nexon slapped on it sadly.</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Tony		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9518</link>

		<dc:creator><![CDATA[Tony]]></dc:creator>
		<pubDate>Mon, 24 Aug 2026 15:14:19 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9518</guid>

					<description><![CDATA[There are two things that he almost touches on but that I think would communicate his point a little more specifically: one is that the great cinema epics balance intimacy with grand vistas. They punctuate tight, emotional closeups and well-crafted character moments with breathtaking wide shots. The other thing is how they depict scale, juxtaposing characters from a distance inside of those vistas to show just how earth-shakingly grand this world really is. And something I would add is that in live action cinema, directors have come to rely too much on shallow depth of field, when all of the great directors in history used deep focus to do &quot;in-camera editing&quot;, where in one uncut shot, with the use of blocking and dramatic direction, you can draw the viewer&#039;s eye around the screen and tell a story with very few cuts. This is the hardest way to make films because you can&#039;t hide behind flashy editing, everything must be carefully planned out, timed and orchestrated.]]></description>
			<content:encoded><![CDATA[<p>There are two things that he almost touches on but that I think would communicate his point a little more specifically: one is that the great cinema epics balance intimacy with grand vistas. They punctuate tight, emotional closeups and well-crafted character moments with breathtaking wide shots. The other thing is how they depict scale, juxtaposing characters from a distance inside of those vistas to show just how earth-shakingly grand this world really is. And something I would add is that in live action cinema, directors have come to rely too much on shallow depth of field, when all of the great directors in history used deep focus to do &#8220;in-camera editing&#8221;, where in one uncut shot, with the use of blocking and dramatic direction, you can draw the viewer&#8217;s eye around the screen and tell a story with very few cuts. This is the hardest way to make films because you can&#8217;t hide behind flashy editing, everything must be carefully planned out, timed and orchestrated.</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Stormcutter59		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9517</link>

		<dc:creator><![CDATA[Stormcutter59]]></dc:creator>
		<pubDate>Sun, 23 Aug 2026 20:59:26 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9517</guid>

					<description><![CDATA[He&#039;s absolutely right. And for people to disregard his statements cause of age shows the problems with our society. We used to value wisdom like his and now the young just shit on it because of new age arrogance. I suggest veering away from narrow minded assumptions and taking what he&#039;s saying like grains of gold, cause it just might improve our future projects. Not to mention ferment a more mature understanding of taste. We have a lot to learn from old Anime and their creators. Not least of which is, as he says in this interview, the fundamentals of storytelling and filmmaking. Two things that have been lost in the last decade or so to a MAJOR degree.]]></description>
			<content:encoded><![CDATA[<p>He&#8217;s absolutely right. And for people to disregard his statements cause of age shows the problems with our society. We used to value wisdom like his and now the young just shit on it because of new age arrogance. I suggest veering away from narrow minded assumptions and taking what he&#8217;s saying like grains of gold, cause it just might improve our future projects. Not to mention ferment a more mature understanding of taste. We have a lot to learn from old Anime and their creators. Not least of which is, as he says in this interview, the fundamentals of storytelling and filmmaking. Two things that have been lost in the last decade or so to a MAJOR degree.</p>
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		Comment on SNK sees operating loss of $125 million and widening deficit despite revenue growth by Nathan Bisbo		</title>
		<link>https://automaton-media.com/en/news/snk-sees-operating-loss-of-125-million-and-widening-deficit-despite-revenue-growth/#comment-9516</link>

		<dc:creator><![CDATA[Nathan Bisbo]]></dc:creator>
		<pubDate>Sun, 23 Aug 2026 15:35:32 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71297#comment-9516</guid>

					<description><![CDATA[snk never has made money after the world changed]]></description>
			<content:encoded><![CDATA[<p>snk never has made money after the world changed</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Joe		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9515</link>

		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Sun, 23 Aug 2026 08:13:16 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9515</guid>

					<description><![CDATA[In other words, Mr. Tomino is saying newer animes suck and I agree. I don’t even watch the new stuff out but everyone else seems to like it. They don’t make em like YuYu Hakusho or Gundam anymore.]]></description>
			<content:encoded><![CDATA[<p>In other words, Mr. Tomino is saying newer animes suck and I agree. I don’t even watch the new stuff out but everyone else seems to like it. They don’t make em like YuYu Hakusho or Gundam anymore.</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Tweetiii		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9514</link>

		<dc:creator><![CDATA[Tweetiii]]></dc:creator>
		<pubDate>Sat, 22 Aug 2026 22:51:36 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9514</guid>

					<description><![CDATA[I think he&#039;s completely correct. Even in films I keep seeing a noticeable lack of visual storytelling. A lot of newer directors just don&#039;t use it at all, focusing on hype or beautiful shot that have no narrative weight. Leaving the whole thing weaker and forgettable. Anime definitely also has this problem.]]></description>
			<content:encoded><![CDATA[<p>I think he&#8217;s completely correct. Even in films I keep seeing a noticeable lack of visual storytelling. A lot of newer directors just don&#8217;t use it at all, focusing on hype or beautiful shot that have no narrative weight. Leaving the whole thing weaker and forgettable. Anime definitely also has this problem.</p>
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		Comment on SNK sees operating loss of $125 million and widening deficit despite revenue growth by Starscream		</title>
		<link>https://automaton-media.com/en/news/snk-sees-operating-loss-of-125-million-and-widening-deficit-despite-revenue-growth/#comment-9513</link>

		<dc:creator><![CDATA[Starscream]]></dc:creator>
		<pubDate>Sat, 22 Aug 2026 19:29:48 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71297#comment-9513</guid>

					<description><![CDATA[Maybe if SNK released for Xbox what it does for PlayStation and Nintendo switch it would lose less money?   Idk...]]></description>
			<content:encoded><![CDATA[<p>Maybe if SNK released for Xbox what it does for PlayStation and Nintendo switch it would lose less money?   Idk&#8230;</p>
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		Comment on SNK sees operating loss of $125 million and widening deficit despite revenue growth by ryan		</title>
		<link>https://automaton-media.com/en/news/snk-sees-operating-loss-of-125-million-and-widening-deficit-despite-revenue-growth/#comment-9512</link>

		<dc:creator><![CDATA[ryan]]></dc:creator>
		<pubDate>Sat, 22 Aug 2026 18:34:56 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71297#comment-9512</guid>

					<description><![CDATA[they produced absolutely legendary titles... it&#039;s just a different world now. they need to make 2d graphics relevant again. don&#039;t give us a side scroller, give us a gps social media game with brilliant pixelized sprites, customization and bitcoin!]]></description>
			<content:encoded><![CDATA[<p>they produced absolutely legendary titles&#8230; it&#8217;s just a different world now. they need to make 2d graphics relevant again. don&#8217;t give us a side scroller, give us a gps social media game with brilliant pixelized sprites, customization and bitcoin!</p>
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		Comment on Academic researchers of ChatGPT user habits stumble upon “extreme outlier” who generated thousands of fanfics about Doki Doki Literature Club! characters giving birth   by Blue		</title>
		<link>https://automaton-media.com/en/news/academic-researchers-of-chatgpt-thousands-of-fanfics-about-doki-doki-literature-club-characters-giving-birth/#comment-9509</link>

		<dc:creator><![CDATA[Blue]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 15:19:49 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=69051#comment-9509</guid>

					<description><![CDATA[Lol did they know its gonna be leaked?]]></description>
			<content:encoded><![CDATA[<p>Lol did they know its gonna be leaked?</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Blu		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9507</link>

		<dc:creator><![CDATA[Blu]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 12:10:12 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9507</guid>

					<description><![CDATA[How bizarre to blame his age when he&#039;s been in the field possibly longer than you&#039;ve been alive. A field cam either be mature or become stagnant, which majority of anime is and many creators talk about. The reliance on technology can be seen in Gundam with it&#039;s reliance on CG. They aren&#039;t great directed shots, just following the action. Gundam Thunderbolt had more of the classic feel as it didn&#039;t use clearly computer generated machines. 

The quality and knowledge of the directors matter as well, knowing more than just anime or style. Many older creators had other interests they pulled from precisely because the field was new and created stories from that where now, most only know how to base stories and characters in tropes, archetypes.]]></description>
			<content:encoded><![CDATA[<p>How bizarre to blame his age when he&#8217;s been in the field possibly longer than you&#8217;ve been alive. A field cam either be mature or become stagnant, which majority of anime is and many creators talk about. The reliance on technology can be seen in Gundam with it&#8217;s reliance on CG. They aren&#8217;t great directed shots, just following the action. Gundam Thunderbolt had more of the classic feel as it didn&#8217;t use clearly computer generated machines. </p>
<p>The quality and knowledge of the directors matter as well, knowing more than just anime or style. Many older creators had other interests they pulled from precisely because the field was new and created stories from that where now, most only know how to base stories and characters in tropes, archetypes.</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Bubbag02		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9506</link>

		<dc:creator><![CDATA[Bubbag02]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 11:42:48 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9506</guid>

					<description><![CDATA[The first thing that came to mind when thinking of what examples Tomino might be talking about was Netflix&#039;s Requiem of Vengeance. That one was largely panned for good reason and I think he did not feel good that the Gundam name was attached to this work. Come to think of it, a number of the recent anime, including Gundam, makes use of CGI with largely forgettable results which may explain the reason for his statement.]]></description>
			<content:encoded><![CDATA[<p>The first thing that came to mind when thinking of what examples Tomino might be talking about was Netflix&#8217;s Requiem of Vengeance. That one was largely panned for good reason and I think he did not feel good that the Gundam name was attached to this work. Come to think of it, a number of the recent anime, including Gundam, makes use of CGI with largely forgettable results which may explain the reason for his statement.</p>
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		Comment on Shuhei Yoshida advised Expedition 33 developers not to call it a &#8220;turn-based RPG&#8221; due to negative JRPG stigma at the time by AJ		</title>
		<link>https://automaton-media.com/en/news/shuhei-yoshida-advised-expedition-33-developers-not-to-call-it-a-turn-based-rpg-due-to-negative-jrpg-stigma-at-the-time/#comment-9505</link>

		<dc:creator><![CDATA[AJ]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 10:30:02 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71055#comment-9505</guid>

					<description><![CDATA[I call it a Role Playing Rhythm Game]]></description>
			<content:encoded><![CDATA[<p>I call it a Role Playing Rhythm Game</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by matthew jackson		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9504</link>

		<dc:creator><![CDATA[matthew jackson]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 10:15:27 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9504</guid>

					<description><![CDATA[I get what he&#039;s saying, and yeah maybe too many are relying on CGI/AI to create beautiful landscapes and shie them off while it&#039;s not really contributing to the story. But that&#039;s all his opinion and he comes froma much older generation.DBZ used to do sweeping shots of the landscape and there typically was no dialog accompanying it. Except in the English dubbed. They never served a purpose that I could tell. So his argument doesn&#039;t really hold up IMO.]]></description>
			<content:encoded><![CDATA[<p>I get what he&#8217;s saying, and yeah maybe too many are relying on CGI/AI to create beautiful landscapes and shie them off while it&#8217;s not really contributing to the story. But that&#8217;s all his opinion and he comes froma much older generation.DBZ used to do sweeping shots of the landscape and there typically was no dialog accompanying it. Except in the English dubbed. They never served a purpose that I could tell. So his argument doesn&#8217;t really hold up IMO.</p>
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		Comment on Trails in the Sky&#8217;s global publisher GungHo has no plans to use AI for localization. The complexity of the series’ vast universe “still requires human judgement” by Rafael Matias		</title>
		<link>https://automaton-media.com/en/news/trails-in-the-skys-global-publisher-gungho-has-no-plans-to-use-ai-for-localization-the-complexity-of-the-series-vast-universe-still-requires-human-judgement/#comment-9503</link>

		<dc:creator><![CDATA[Rafael Matias]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 09:34:03 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71244#comment-9503</guid>

					<description><![CDATA[Nicely done! I&#039;m localizing games since 2020 and can say that translations from LLMs are flat and boring, and I&#039;m not even talking about the hallucinations and critical mistakes. Localization isn&#039;t a sinking ship. Anyone looking for quality above good enough shouldn&#039;t rely on &quot;AI&quot;. Humans understand context, can read emotions, can give voice to characters, can make a game feel human. So, yeah, if you&#039;re ok with good enough, you don&#039;t even need to wait two years. Just throw all your game into an LLM today and be happy (and don&#039;t forget to remove the prompt). We will be happy to have you as a client and fix the slop once things flop and players notice :)]]></description>
			<content:encoded><![CDATA[<p>Nicely done! I&#8217;m localizing games since 2020 and can say that translations from LLMs are flat and boring, and I&#8217;m not even talking about the hallucinations and critical mistakes. Localization isn&#8217;t a sinking ship. Anyone looking for quality above good enough shouldn&#8217;t rely on &#8220;AI&#8221;. Humans understand context, can read emotions, can give voice to characters, can make a game feel human. So, yeah, if you&#8217;re ok with good enough, you don&#8217;t even need to wait two years. Just throw all your game into an LLM today and be happy (and don&#8217;t forget to remove the prompt). We will be happy to have you as a client and fix the slop once things flop and players notice 🙂</p>
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		Comment on Shuhei Yoshida advised Expedition 33 developers not to call it a &#8220;turn-based RPG&#8221; due to negative JRPG stigma at the time by Noble dawn		</title>
		<link>https://automaton-media.com/en/news/shuhei-yoshida-advised-expedition-33-developers-not-to-call-it-a-turn-based-rpg-due-to-negative-jrpg-stigma-at-the-time/#comment-9501</link>

		<dc:creator><![CDATA[Noble dawn]]></dc:creator>
		<pubDate>Fri, 21 Aug 2026 02:05:17 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71055#comment-9501</guid>

					<description><![CDATA[Well, I think they mean that it was just thag same guy, the director of remakes, who said those comments after e33 came out, when asked about the future of adding turn based into the ff games in the future (explicitly because e33 did so well)]]></description>
			<content:encoded><![CDATA[<p>Well, I think they mean that it was just thag same guy, the director of remakes, who said those comments after e33 came out, when asked about the future of adding turn based into the ff games in the future (explicitly because e33 did so well)</p>
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		Comment on STONKS-9800 developer says Sony terminated their PlayStation agreement without explanation. Entire game catalog set to be delisted by Darell Holland		</title>
		<link>https://automaton-media.com/en/indie-games/stonks-9800-developer-says-sony-terminated-their-playstation-agreement-without-explanation-entire-game-catalog-set-to-be-delisted/#comment-9500</link>

		<dc:creator><![CDATA[Darell Holland]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 23:14:41 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71062#comment-9500</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/indie-games/stonks-9800-developer-says-sony-terminated-their-playstation-agreement-without-explanation-entire-game-catalog-set-to-be-delisted/#comment-9442&quot;&gt;Spitfire&lt;/a&gt;.

even spiderman ?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/indie-games/stonks-9800-developer-says-sony-terminated-their-playstation-agreement-without-explanation-entire-game-catalog-set-to-be-delisted/#comment-9442">Spitfire</a>.</p>
<p>even spiderman ?</p>
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		Comment on STONKS-9800 developer says Sony terminated their PlayStation agreement without explanation. Entire game catalog set to be delisted by Darell Holland		</title>
		<link>https://automaton-media.com/en/indie-games/stonks-9800-developer-says-sony-terminated-their-playstation-agreement-without-explanation-entire-game-catalog-set-to-be-delisted/#comment-9499</link>

		<dc:creator><![CDATA[Darell Holland]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 23:13:50 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71062#comment-9499</guid>

					<description><![CDATA[sony can kick rocks]]></description>
			<content:encoded><![CDATA[<p>sony can kick rocks</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino thinks many of his fans are just military geeks who “didn’t get the message”   by Fox		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-thinks-many-of-his-fans-are-just-military-geeks-who-didnt-get-the-message/#comment-9498</link>

		<dc:creator><![CDATA[Fox]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 22:06:19 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=65657#comment-9498</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-thinks-many-of-his-fans-are-just-military-geeks-who-didnt-get-the-message/#comment-8144&quot;&gt;Jack&lt;/a&gt;.

I&#039;m glad there&#039;s series that you drop and waste your time. Hopefully they make more stories that patronize you and deny you your escapism and force you to drop them.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-thinks-many-of-his-fans-are-just-military-geeks-who-didnt-get-the-message/#comment-8144">Jack</a>.</p>
<p>I&#8217;m glad there&#8217;s series that you drop and waste your time. Hopefully they make more stories that patronize you and deny you your escapism and force you to drop them.</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Dragfang6		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9497</link>

		<dc:creator><![CDATA[Dragfang6]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 15:50:18 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9497</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9478&quot;&gt;YaruSP&lt;/a&gt;.

No Tomino is correct and we have serval anime that prove this point in every way sure anime and animation back in the day was not as advanced as it is now but they were able to invoke that wonder he was talking about new advancement in technology hasn&#039;t in any way made people do better with that technology]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9478">YaruSP</a>.</p>
<p>No Tomino is correct and we have serval anime that prove this point in every way sure anime and animation back in the day was not as advanced as it is now but they were able to invoke that wonder he was talking about new advancement in technology hasn&#8217;t in any way made people do better with that technology</p>
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		Comment on Mobile Suit Gundam creator Yoshiyuki Tomino suggests modern anime and films lack a sense of wonder. “We’ve forgotten the principles of direction and storytelling.” by Dragfang6		</title>
		<link>https://automaton-media.com/en/news/mobile-suit-gundam-creator-yoshiyuki-tomino-suggests-modern-anime-and-films-lack-a-sense-of-wonder-weve-forgotten-the-principles-of-direction-and-storytelling/#comment-9496</link>

		<dc:creator><![CDATA[Dragfang6]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 15:47:30 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71110#comment-9496</guid>

					<description><![CDATA[I somewhat agree with him there]]></description>
			<content:encoded><![CDATA[<p>I somewhat agree with him there</p>
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		Comment on Spring at Dawn, I Am a Monster, a horror VN about the relationship between a teacher and three mentally troubled hikikomori girls, comes to Steam August 20 by Lorenzo		</title>
		<link>https://automaton-media.com/en/news/spring-at-dawn-i-am-a-monster-a-horror-vn-about-the-relationship-between-a-teacher-and-three-mentally-troubled-hikikomori-girls-comes-to-steam-august-20/#comment-9495</link>

		<dc:creator><![CDATA[Lorenzo]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 12:00:04 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71196#comment-9495</guid>

					<description><![CDATA[Played the demo and made the purchase really good recommendation.]]></description>
			<content:encoded><![CDATA[<p>Played the demo and made the purchase really good recommendation.</p>
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		Comment on Trails in the Sky&#8217;s global publisher GungHo has no plans to use AI for localization. The complexity of the series’ vast universe “still requires human judgement” by Lorenzo		</title>
		<link>https://automaton-media.com/en/news/trails-in-the-skys-global-publisher-gungho-has-no-plans-to-use-ai-for-localization-the-complexity-of-the-series-vast-universe-still-requires-human-judgement/#comment-9494</link>

		<dc:creator><![CDATA[Lorenzo]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 11:57:19 +0000</pubDate>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71244#comment-9494</guid>

					<description><![CDATA[AI Translations will happen and will eventually become a thing, it&#039;s just not ready for the time being due to massive scripts of lore and dialog in these kinds of games. I will give it two years before they say it can be done.]]></description>
			<content:encoded><![CDATA[<p>AI Translations will happen and will eventually become a thing, it&#8217;s just not ready for the time being due to massive scripts of lore and dialog in these kinds of games. I will give it two years before they say it can be done.</p>
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