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	<title>Column アーカイブ - AUTOMATON WEST</title>
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	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
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	<title>Column アーカイブ - AUTOMATON WEST</title>
	<link>https://automaton-media.com/en/column/</link>
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	<item>
		<title>BLACK SHEEP TOWN is a gangster sci-fi visual novel where you can do nothing but watch as the characters hit rock bottom: Steam gems from Japan you might be missing out on</title>
		<link>https://automaton-media.com/en/column/black-sheep-town-is-a-gangster-sci-fi-visual-novel-where-you-can-do-nothing-but-watch-as-the-characters-hit-rock-bottom-steam-gems-from-japan-you-might-be-missing-out-on/</link>
					<comments>https://automaton-media.com/en/column/black-sheep-town-is-a-gangster-sci-fi-visual-novel-where-you-can-do-nothing-but-watch-as-the-characters-hit-rock-bottom-steam-gems-from-japan-you-might-be-missing-out-on/#respond</comments>
		
		<dc:creator><![CDATA[Yuuki Inoue]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 15:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews & Impressions]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71870</guid>

					<description><![CDATA[<img width="1200" height="674" src="https://automaton-media.com/en/wp-content/uploads/2026/09/20260903-71870-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" fetchpriority="high" srcset="https://automaton-media.com/en/wp-content/uploads/2026/09/20260903-71870-header.jpg 1200w, https://automaton-media.com/en/wp-content/uploads/2026/09/20260903-71870-header-380x213.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/09/20260903-71870-header-768x431.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" />Steam gems from Japan you might be missing out on #4: BLACK SHEEP TOWN.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/black-sheep-town-is-a-gangster-sci-fi-visual-novel-where-you-can-do-nothing-but-watch-as-the-characters-hit-rock-bottom-steam-gems-from-japan-you-might-be-missing-out-on/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>SeaBed is an Overwhelmingly Positive yuri mystery visual novel that blurs the lines between delusion and reality: Steam gems from Japan you might be missing out on</title>
		<link>https://automaton-media.com/en/column/seabed-is-an-overwhelmingly-positive-yuri-mystery-visual-novel-that-blurs-the-lies-between-delusion-and-reality-steam-gems-from-japan-you-might-be-missing-out-on/</link>
					<comments>https://automaton-media.com/en/column/seabed-is-an-overwhelmingly-positive-yuri-mystery-visual-novel-that-blurs-the-lies-between-delusion-and-reality-steam-gems-from-japan-you-might-be-missing-out-on/#respond</comments>
		
		<dc:creator><![CDATA[Yuuki Inoue]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Reviews & Impressions]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71393</guid>

					<description><![CDATA[<img width="1021" height="559" src="https://automaton-media.com/en/wp-content/uploads/2026/08/20260825-71393-header.jpg" class="attachment-full size-full wp-post-image" alt="SeaBed" style="float:right; margin:0 0 10px 10px;" decoding="async" srcset="https://automaton-media.com/en/wp-content/uploads/2026/08/20260825-71393-header.jpg 1021w, https://automaton-media.com/en/wp-content/uploads/2026/08/20260825-71393-header-380x208.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/08/20260825-71393-header-768x420.jpg 768w" sizes="(max-width: 1021px) 100vw, 1021px" />Steam gems from Japan you might be missing out on #3 : SeaBed.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/seabed-is-an-overwhelmingly-positive-yuri-mystery-visual-novel-that-blurs-the-lies-between-delusion-and-reality-steam-gems-from-japan-you-might-be-missing-out-on/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
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		<title>Adult sci-fi visual novel 2236 A.D. offers a bird’s eye perspective on the self and the other: Steam gems from Japan you might be missing out on</title>
		<link>https://automaton-media.com/en/column/adult-sci-fi-visual-novel-2236-a-d-offers-a-birds-eye-perspective-on-the-self-and-the-other-steam-gems-from-japan-you-might-be-missing-out-on/</link>
					<comments>https://automaton-media.com/en/column/adult-sci-fi-visual-novel-2236-a-d-offers-a-birds-eye-perspective-on-the-self-and-the-other-steam-gems-from-japan-you-might-be-missing-out-on/#respond</comments>
		
		<dc:creator><![CDATA[Yuuki Inoue]]></dc:creator>
		<pubDate>Thu, 20 Aug 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Reviews & Impressions]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71248</guid>

					<description><![CDATA[<img width="1280" height="720" src="https://automaton-media.com/en/wp-content/uploads/2026/08/20260820-71248-header.jpg" class="attachment-full size-full wp-post-image" alt="2236 A.D." style="float:right; margin:0 0 10px 10px;" decoding="async" srcset="https://automaton-media.com/en/wp-content/uploads/2026/08/20260820-71248-header.jpg 1280w, https://automaton-media.com/en/wp-content/uploads/2026/08/20260820-71248-header-380x214.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/08/20260820-71248-header-768x432.jpg 768w" sizes="(max-width: 1280px) 100vw, 1280px" />Steam gems from Japan you might be missing out on #2 : 2236 A.D.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/adult-sci-fi-visual-novel-2236-a-d-offers-a-birds-eye-perspective-on-the-self-and-the-other-steam-gems-from-japan-you-might-be-missing-out-on/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>My Planet MOON CHILD is a sci-fi visual novel that explores “our inability to understand each other”: Steam gems from Japan you might be missing out on</title>
		<link>https://automaton-media.com/en/news/my-planet-moon-child-is-a-sci-fi-visual-novel-that-explores-our-inability-to-understand-each-other-steam-gems-from-japan-you-might-be-missing-out-on/</link>
					<comments>https://automaton-media.com/en/news/my-planet-moon-child-is-a-sci-fi-visual-novel-that-explores-our-inability-to-understand-each-other-steam-gems-from-japan-you-might-be-missing-out-on/#respond</comments>
		
		<dc:creator><![CDATA[Yuuki Inoue]]></dc:creator>
		<pubDate>Mon, 17 Aug 2026 15:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews & Impressions]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=71068</guid>

					<description><![CDATA[<img width="932" height="523" src="https://automaton-media.com/en/wp-content/uploads/2026/08/20260817-71068-header.jpg" class="attachment-full size-full wp-post-image" alt="My Planet Moon Child" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/08/20260817-71068-header.jpg 932w, https://automaton-media.com/en/wp-content/uploads/2026/08/20260817-71068-header-380x213.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/08/20260817-71068-header-768x431.jpg 768w" sizes="auto, (max-width: 932px) 100vw, 932px" />Steam gems from Japan you might be missing out on #1 :  My Planet MOON CHILD. ]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/news/my-planet-moon-child-is-a-sci-fi-visual-novel-that-explores-our-inability-to-understand-each-other-steam-gems-from-japan-you-might-be-missing-out-on/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>“Each ability feels like it could have been the central mechanic of its own game.” We ask a fellow developer what makes NTE: Neverness to Everness so impressive </title>
		<link>https://automaton-media.com/en/game-development/each-ability-feels-like-it-could-have-been-the-central-mechanic-of-its-own-game-we-ask-a-fellow-developer-what-makes-nte-neverness-to-everne/</link>
					<comments>https://automaton-media.com/en/game-development/each-ability-feels-like-it-could-have-been-the-central-mechanic-of-its-own-game-we-ask-a-fellow-developer-what-makes-nte-neverness-to-everne/#comments</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Thu, 09 Jul 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[News (Global)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=69403</guid>

					<description><![CDATA[<img width="1600" height="900" src="https://automaton-media.com/en/wp-content/uploads/2026/07/nte-202607-452636-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/07/nte-202607-452636-header.jpg 1600w, https://automaton-media.com/en/wp-content/uploads/2026/07/nte-202607-452636-header-380x214.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/07/nte-202607-452636-header-768x432.jpg 768w, https://automaton-media.com/en/wp-content/uploads/2026/07/nte-202607-452636-header-1536x864.jpg 1536w" sizes="auto, (max-width: 1600px) 100vw, 1600px" />Indie-Us-Games CEO Masahiko Nakamura talks about the the strengths of NTE: Neverness to Everness from a dev's perspective.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/game-development/each-ability-feels-like-it-could-have-been-the-central-mechanic-of-its-own-game-we-ask-a-fellow-developer-what-makes-nte-neverness-to-everne/feed/</wfw:commentRss>
			<slash:comments>2</slash:comments>
		
		
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		<title>Wuthering Waves is full of beautiful technical headaches that would make the average UE developer say “please don’t make me do this.” From Mornye’s crystal legs to Camellya’s acrobatics </title>
		<link>https://automaton-media.com/en/column/wuthering-waves-is-full-of-beautiful-technical-headaches-that-would-make-the-average-ue-developer-say-please-dont-make-me-do-this/</link>
					<comments>https://automaton-media.com/en/column/wuthering-waves-is-full-of-beautiful-technical-headaches-that-would-make-the-average-ue-developer-say-please-dont-make-me-do-this/#respond</comments>
		
		<dc:creator><![CDATA[Koutaro Sato]]></dc:creator>
		<pubDate>Wed, 27 May 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=67296</guid>

					<description><![CDATA[<img width="1296" height="731" src="https://automaton-media.com/en/wp-content/uploads/2026/05/wuwa-20260406-434901-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/05/wuwa-20260406-434901-header.jpg 1296w, https://automaton-media.com/en/wp-content/uploads/2026/05/wuwa-20260406-434901-header-380x214.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/05/wuwa-20260406-434901-header-768x433.jpg 768w" sizes="auto, (max-width: 1296px) 100vw, 1296px" />We talk to Japanese game developer Masahiko Nakamura about what makes Wuthering Waves impressive, or even intimidating, from a technical perspective.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/wuthering-waves-is-full-of-beautiful-technical-headaches-that-would-make-the-average-ue-developer-say-please-dont-make-me-do-this/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Even from a developer’s perspective, Wuthering Waves’ use of Unreal Engine is borderline perverse. A UE4 game decked out in custom technology </title>
		<link>https://automaton-media.com/en/column/even-from-a-developers-perspective-wuthering-waves-use-of-unreal-engine-is-borderline-perverse-a-ue4-game-decked-out-in-custom-technology/</link>
					<comments>https://automaton-media.com/en/column/even-from-a-developers-perspective-wuthering-waves-use-of-unreal-engine-is-borderline-perverse-a-ue4-game-decked-out-in-custom-technology/#comments</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Thu, 07 May 2026 14:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Game Development]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66290</guid>

					<description><![CDATA[<img width="1600" height="900" src="https://automaton-media.com/en/wp-content/uploads/2026/05/wwu-20260403-434345-header.jpg" class="attachment-full size-full wp-post-image" alt="Wuthering Waves" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/05/wwu-20260403-434345-header.jpg 1600w, https://automaton-media.com/en/wp-content/uploads/2026/05/wwu-20260403-434345-header-380x214.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/05/wwu-20260403-434345-header-768x432.jpg 768w, https://automaton-media.com/en/wp-content/uploads/2026/05/wwu-20260403-434345-header-1536x864.jpg 1536w" sizes="auto, (max-width: 1600px) 100vw, 1600px" />We talk to a Japanese developer about what makes Wuthering Waves' graphics and performance impressive from a technical standpoint.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/even-from-a-developers-perspective-wuthering-waves-use-of-unreal-engine-is-borderline-perverse-a-ue4-game-decked-out-in-custom-technology/feed/</wfw:commentRss>
			<slash:comments>11</slash:comments>
		
		
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		<title>“We had to cater to the tastes of our largest player base.” Infinity Nikki level designer talks about philosophy behind large-scale gameplay and map expansions in version 2.0 </title>
		<link>https://automaton-media.com/en/column/infinity-nikki-level-designer-talks-about-philosophy-behind-large-scale-gameplay-and-map-expansions-in-version-2-0/</link>
					<comments>https://automaton-media.com/en/column/infinity-nikki-level-designer-talks-about-philosophy-behind-large-scale-gameplay-and-map-expansions-in-version-2-0/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Wed, 06 May 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Game Development]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66266</guid>

					<description><![CDATA[<img width="1123" height="631" src="https://automaton-media.com/en/wp-content/uploads/2026/05/20260506-6626-header.jpg" class="attachment-full size-full wp-post-image" alt="Infinity Nikki" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/05/20260506-6626-header.jpg 1123w, https://automaton-media.com/en/wp-content/uploads/2026/05/20260506-6626-header-380x214.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/05/20260506-6626-header-768x432.jpg 768w" sizes="auto, (max-width: 1123px) 100vw, 1123px" />Level design lecture by Infinity Nikki developer PR, held at Game Developers Conference (GDC) 2026.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/infinity-nikki-level-designer-talks-about-philosophy-behind-large-scale-gameplay-and-map-expansions-in-version-2-0/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Love and Deepspace is designed to “make players love themselves and the male lead more.” Producer explains the romance sim’s unorthodox design choices and rocky pre-launch history </title>
		<link>https://automaton-media.com/en/column/love-and-deepspace-is-designed-to-make-players-love-themselves-and-the-male-lead-more-producer-explains-the-romance-sims-unorthodox-design-choices-and-r/</link>
					<comments>https://automaton-media.com/en/column/love-and-deepspace-is-designed-to-make-players-love-themselves-and-the-male-lead-more-producer-explains-the-romance-sims-unorthodox-design-choices-and-r/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Tue, 05 May 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[Game Development]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=66198</guid>

					<description><![CDATA[<img width="1123" height="625" src="https://automaton-media.com/en/wp-content/uploads/2026/05/20260505-66198-header.jpg" class="attachment-full size-full wp-post-image" alt="Love and Deepspace" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/05/20260505-66198-header.jpg 1123w, https://automaton-media.com/en/wp-content/uploads/2026/05/20260505-66198-header-380x211.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/05/20260505-66198-header-768x427.jpg 768w" sizes="auto, (max-width: 1123px) 100vw, 1123px" />Love and Deepspace producer Lizi's lecture on game design, held at GDC 2026.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/love-and-deepspace-is-designed-to-make-players-love-themselves-and-the-male-lead-more-producer-explains-the-romance-sims-unorthodox-design-choices-and-r/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>When a three-month project turns into four years: looking back on Japanese indie developers&#8217; struggles to estimate development time</title>
		<link>https://automaton-media.com/en/column/when-a-three-month-project-turns-into-four-years-looking-back-on-japanese-indie-developers-struggles-to-estimate-development-time/</link>
					<comments>https://automaton-media.com/en/column/when-a-three-month-project-turns-into-four-years-looking-back-on-japanese-indie-developers-struggles-to-estimate-development-time/#respond</comments>
		
		<dc:creator><![CDATA[Motoharu Ono]]></dc:creator>
		<pubDate>Sun, 08 Mar 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=62096</guid>

					<description><![CDATA[<img width="1200" height="800" src="https://automaton-media.com/en/wp-content/uploads/2026/03/20260306-62096-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/03/20260306-62096-header.jpg 1200w, https://automaton-media.com/en/wp-content/uploads/2026/03/20260306-62096-header-380x253.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/03/20260306-62096-header-768x512.jpg 768w" sizes="auto, (max-width: 1200px) 100vw, 1200px" />AUTOMATON WEST's Weekly Throwback.

]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/column/when-a-three-month-project-turns-into-four-years-looking-back-on-japanese-indie-developers-struggles-to-estimate-development-time/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Death Stranding gameplay tips by Hideo Kojima himself? A paralell universe where Final Fantasy 7 Remake&#8217;s Tifa has long hair? Looking back on what we were doing on &#8220;Twitter&#8221; in 2021</title>
		<link>https://automaton-media.com/en/news/death-stranding-gameplay-tips-by-hideo-kojima-himself-a-paralell-universe-where-final-fantasy-7-remakes-tifa-has-long-hair-looking-back-on-what-we-were-doing-on-twitter-in-2021/</link>
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		<dc:creator><![CDATA[Motoharu Ono]]></dc:creator>
		<pubDate>Sun, 22 Feb 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=58877</guid>

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		<title>Remember the Pokemon Sapphire playthrough which was entirely beaten by actual fish? Looking back at some of our weirdest stories from 2020</title>
		<link>https://automaton-media.com/en/news/remember-the-pokemon-sapphire-playthrough-which-was-entirely-beaten-by-actual-fish-looking-back-at-some-of-our-weirdest-stories-from-2020/</link>
					<comments>https://automaton-media.com/en/news/remember-the-pokemon-sapphire-playthrough-which-was-entirely-beaten-by-actual-fish-looking-back-at-some-of-our-weirdest-stories-from-2020/#respond</comments>
		
		<dc:creator><![CDATA[Motoharu Ono]]></dc:creator>
		<pubDate>Sun, 15 Feb 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Column]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=56743</guid>

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