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	<title>Rods (AUTOMATON WEST の投稿者)</title>
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		<title>Dungeon Encounters developer interview &#8211; from math riddles to player approval</title>
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					<description><![CDATA[<img width="1280" height="720" src="https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" fetchpriority="high" srcset="https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008.jpg 1280w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-600x338.jpg 600w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-380x214.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-768x432.jpg 768w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-150x84.jpg 150w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-300x169.jpg 300w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-696x392.jpg 696w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-1068x601.jpg 1068w, https://automaton-media.com/en/wp-content/uploads/2022/01/20211227-187224-008-747x420.jpg 747w" sizes="(max-width: 1280px) 100vw, 1280px" />Dungeon Encounters developer interview - from math riddles to player approval. The math riddle number 15 and 16 were designed in the hopes that the solutions would be stumbled upon more by chance.]]></description>
		
		
		
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