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	<title>AUTOMATON WEST (AUTOMATON WEST の投稿者)</title>
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	<description>AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.</description>
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	<title>AUTOMATON WEST (AUTOMATON WEST の投稿者)</title>
	<link>https://automaton-media.com/en/author/automaton_en/</link>
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		<title>Lost Museum is an art-inspired visual novel featuring object head characters and a scenario by veteran writer Rika Suzuki. We talk to the producer about how the title came to be</title>
		<link>https://automaton-media.com/en/interviews/lost-museum-is-an-art-inspired-visual-novel-featuring-object-head-characters-and-a-scenario-by-veteran-writer-rika-suzuki-we-talk-to-the-producer-about-how-the-title-came-to-be/</link>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Sat, 07 Nov 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=74829</guid>

					<description><![CDATA[<img width="1280" height="730" src="https://automaton-media.com/en/wp-content/uploads/2026/11/20261105-74829-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" fetchpriority="high" srcset="https://automaton-media.com/en/wp-content/uploads/2026/11/20261105-74829-header.jpg 1280w, https://automaton-media.com/en/wp-content/uploads/2026/11/20261105-74829-header-380x217.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/11/20261105-74829-header-768x438.jpg 768w" sizes="(max-width: 1280px) 100vw, 1280px" />AUTOMATON West interview with Lost Museum -Echoes of the Chromageists- producer Honoka Ohara. ]]></description>
		
		
		
			</item>
		<item>
		<title>Navinosuke: The Yo-kai Buster is a faithful rebuild of Metal Slug developer’s long-lost game. We ask the director what it took to bring back the obscure creature collector from over 20 years ago</title>
		<link>https://automaton-media.com/en/interviews/navinosuke-the-yo-kai-buster-is-a-faithful-rebuild-of-metal-slug-developers-long-lost-game-we-ask-the-director-what-it-took-to-bring-back-the-obscure-creature-collector-from-over-20-years-a/</link>
					<comments>https://automaton-media.com/en/interviews/navinosuke-the-yo-kai-buster-is-a-faithful-rebuild-of-metal-slug-developers-long-lost-game-we-ask-the-director-what-it-took-to-bring-back-the-obscure-creature-collector-from-over-20-years-a/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Sat, 31 Oct 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=74511</guid>

					<description><![CDATA[<img width="616" height="353" src="https://automaton-media.com/en/wp-content/uploads/2026/10/20261029-74511-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/20261029-74511-header.jpg 616w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261029-74511-header-380x218.jpg 380w" sizes="(max-width: 616px) 100vw, 616px" />AUTOMATON West interview with Navinosuke: The Yo-kai Buster director and programmer Shinano Ishiguro (Seki Ryota).]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/navinosuke-the-yo-kai-buster-is-a-faithful-rebuild-of-metal-slug-developers-long-lost-game-we-ask-the-director-what-it-took-to-bring-back-the-obscure-creature-collector-from-over-20-years-a/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>The official October newsletter for Steam’s chaotic roguelike Elin has been released. &#8220;Shearing&#8221; Forest Putits yields Big Leaves. What even counts as fur?</title>
		<link>https://automaton-media.com/en/news/the-official-october-newsletter-for-steams-chaotic-roguelike-elin-has-been-released-shearing-forest-putits-yields-big-leaves-what-even-counts-as-fur/</link>
					<comments>https://automaton-media.com/en/news/the-official-october-newsletter-for-steams-chaotic-roguelike-elin-has-been-released-shearing-forest-putits-yields-big-leaves-what-even-counts-as-fur/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Fri, 30 Oct 2026 09:00:00 +0000</pubDate>
				<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=74431</guid>

					<description><![CDATA[<img width="1920" height="622" src="https://automaton-media.com/en/wp-content/uploads/2026/10/Elindayori_header011_EN.jpg" class="attachment-full size-full wp-post-image" alt="Elin State of the Game October header" style="float:right; margin:0 0 10px 10px;" decoding="async" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/Elindayori_header011_EN.jpg 1920w, https://automaton-media.com/en/wp-content/uploads/2026/10/Elindayori_header011_EN-380x123.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/Elindayori_header011_EN-768x249.jpg 768w, https://automaton-media.com/en/wp-content/uploads/2026/10/Elindayori_header011_EN-1536x498.jpg 1536w" sizes="(max-width: 1920px) 100vw, 1920px" />Elin State of the Game – October 2026, the 8th edition of Elin's official newsletter.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/news/the-official-october-newsletter-for-steams-chaotic-roguelike-elin-has-been-released-shearing-forest-putits-yields-big-leaves-what-even-counts-as-fur/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Uta Macross offline revival crowdfunding blows past developers&#8217; most optimistic expectations. We ask project lead Kei Hirono what the funding will make possible</title>
		<link>https://automaton-media.com/en/interviews/uta-macross-offline-revival-crowdfunding-blows-past-developers-most-optimistic-expectations-we-ask-project-lead-kei-hirono-what-the-funding-will-make-possible/</link>
					<comments>https://automaton-media.com/en/interviews/uta-macross-offline-revival-crowdfunding-blows-past-developers-most-optimistic-expectations-we-ask-project-lead-kei-hirono-what-the-funding-will-make-possible/#comments</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Thu, 29 Oct 2026 10:07:51 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=74516</guid>

					<description><![CDATA[<img width="1384" height="782" src="https://automaton-media.com/en/wp-content/uploads/2026/10/uta-macross-interview2-001.webp" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/uta-macross-interview2-001.webp 1384w, https://automaton-media.com/en/wp-content/uploads/2026/10/uta-macross-interview2-001-380x215.webp 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/uta-macross-interview2-001-768x434.webp 768w" sizes="auto, (max-width: 1384px) 100vw, 1384px" />Interview with AUGUST representative Kei Hirono on the Uta Macross revival project and  its crowdfunding campaign.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/uta-macross-offline-revival-crowdfunding-blows-past-developers-most-optimistic-expectations-we-ask-project-lead-kei-hirono-what-the-funding-will-make-possible/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
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		<item>
		<title>Ominous farming life sim Village in the Shade has sold more than 3 times its target. We talk to the devs about making a content-packed hit in just 2 years with only a dozen people</title>
		<link>https://automaton-media.com/en/interviews/ominous-farming-life-sim-village-in-the-shade-has-sold-more-than-3-times-its-target-we-talk-to-the-devs-about-making-a-content-packed-hit-in-just-2-years-with-only-a-dozen-people/</link>
					<comments>https://automaton-media.com/en/interviews/ominous-farming-life-sim-village-in-the-shade-has-sold-more-than-3-times-its-target-we-talk-to-the-devs-about-making-a-content-packed-hit-in-just-2-years-with-only-a-dozen-people/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Tue, 27 Oct 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=74292</guid>

					<description><![CDATA[<img width="1600" height="900" src="https://automaton-media.com/en/wp-content/uploads/2026/10/honogurashi-interview-header.webp" class="attachment-full size-full wp-post-image" alt="Village in the Shade" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/honogurashi-interview-header.webp 1600w, https://automaton-media.com/en/wp-content/uploads/2026/10/honogurashi-interview-header-380x214.webp 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/honogurashi-interview-header-768x432.webp 768w, https://automaton-media.com/en/wp-content/uploads/2026/10/honogurashi-interview-header-1536x864.webp 1536w" sizes="auto, (max-width: 1600px) 100vw, 1600px" />In-depth, spoiler-free interview with Village in the Shade leads Yu Mizokami and Mio Katsumata.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/ominous-farming-life-sim-village-in-the-shade-has-sold-more-than-3-times-its-target-we-talk-to-the-devs-about-making-a-content-packed-hit-in-just-2-years-with-only-a-dozen-people/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>STEINS;GATE RE:BOOT developers on adding the game’s “harshest” route yet, their criteria for script revisions, and relaunching the Science Adventure series</title>
		<link>https://automaton-media.com/en/news/steinsgate-reboot-developers-on-adding-the-games-harshest-route-yet-their-criteria-for-script-revisions-and-relaunching-the-science-adventure-series/</link>
					<comments>https://automaton-media.com/en/news/steinsgate-reboot-developers-on-adding-the-games-harshest-route-yet-their-criteria-for-script-revisions-and-relaunching-the-science-adventure-series/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Thu, 22 Oct 2026 01:06:01 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=74091</guid>

					<description><![CDATA[<img width="1526" height="859" src="https://automaton-media.com/en/wp-content/uploads/2026/10/20261022-74091-header.jpg" class="attachment-full size-full wp-post-image" alt="Steins Gate Reboot" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/20261022-74091-header.jpg 1526w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261022-74091-header-380x214.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261022-74091-header-768x432.jpg 768w" sizes="auto, (max-width: 1526px) 100vw, 1526px" />Interview with Tatsuya Matsubara, producer of the Science Adventure Series at MAGES., and Naotaka Hayashi, the scenario writer for STEINS;GATE RE:BOOT.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/news/steinsgate-reboot-developers-on-adding-the-games-harshest-route-yet-their-criteria-for-script-revisions-and-relaunching-the-science-adventure-series/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<item>
		<title>Neither a musou nor a soulslike. Stupid Never Dies offers hardcore action gamers an alternative to mainstream AAA games and remakes. We talk to the developers</title>
		<link>https://automaton-media.com/en/interviews/neither-a-musou-nor-a-soulslike-stupid-never-dies-offers-hardcore-action-gamers-an-alternative-to-mainstream-aaa-games-and-remakes-we-talk-to-the-developers/</link>
					<comments>https://automaton-media.com/en/interviews/neither-a-musou-nor-a-soulslike-stupid-never-dies-offers-hardcore-action-gamers-an-alternative-to-mainstream-aaa-games-and-remakes-we-talk-to-the-developers/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Wed, 21 Oct 2026 08:08:51 +0000</pubDate>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=74042</guid>

					<description><![CDATA[<img width="1467" height="828" src="https://automaton-media.com/en/wp-content/uploads/2026/10/stupid-never-dies-20261020-474407-001.webp" class="attachment-full size-full wp-post-image" alt="Stupid Never Dies" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/stupid-never-dies-20261020-474407-001.webp 1467w, https://automaton-media.com/en/wp-content/uploads/2026/10/stupid-never-dies-20261020-474407-001-380x214.webp 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/stupid-never-dies-20261020-474407-001-768x433.webp 768w" sizes="auto, (max-width: 1467px) 100vw, 1467px" />Pre-launch interview with Stupid Never Dies producer Hiroyuki Kobayashi and director Eiichiro Sasaki.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/neither-a-musou-nor-a-soulslike-stupid-never-dies-offers-hardcore-action-gamers-an-alternative-to-mainstream-aaa-games-and-remakes-we-talk-to-the-developers/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Where the Seeds Fall began as a standout entry in Cygames’ internal game development competition. We talk to the devs about designing a game around &#8220;the fear of descending from great heights&#8221;</title>
		<link>https://automaton-media.com/en/game-development/where-the-seeds-fall-began-as-a-standout-entry-in-cygames-internal-game-development-competition-we-talk-to-the-devs-about-designing-a-game-around-the-fear-of-descending-from-great-heights/</link>
					<comments>https://automaton-media.com/en/game-development/where-the-seeds-fall-began-as-a-standout-entry-in-cygames-internal-game-development-competition-we-talk-to-the-devs-about-designing-a-game-around-the-fear-of-descending-from-great-heights/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Fri, 16 Oct 2026 08:00:00 +0000</pubDate>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=73882</guid>

					<description><![CDATA[<img width="1600" height="900" src="https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73868-003.webp" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73868-003.webp 1600w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73868-003-380x214.webp 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73868-003-768x432.webp 768w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73868-003-1536x864.webp 1536w" sizes="auto, (max-width: 1600px) 100vw, 1600px" />Interview with Shuichiro Hamada, producer of Where the Seeds Fall at CygamesEdge.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/game-development/where-the-seeds-fall-began-as-a-standout-entry-in-cygames-internal-game-development-competition-we-talk-to-the-devs-about-designing-a-game-around-the-fear-of-descending-from-great-heights/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Cygames’s new brand CygamesEdge will focus on developing smaller, experimental games, but without stepping into “indie” territory. We talk to the producer</title>
		<link>https://automaton-media.com/en/interviews/cygamess-new-brand-cygamesedge-will-focus-on-developing-smaller-experimental-games-but-without-stepping-into-indie-territory-we-talk-to-the-producer/</link>
					<comments>https://automaton-media.com/en/interviews/cygamess-new-brand-cygamesedge-will-focus-on-developing-smaller-experimental-games-but-without-stepping-into-indie-territory-we-talk-to-the-producer/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Fri, 16 Oct 2026 08:00:00 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=73871</guid>

					<description><![CDATA[<img width="896" height="479" src="https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73871-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73871-header.jpg 896w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73871-header-380x203.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261016-73871-header-768x411.jpg 768w" sizes="auto, (max-width: 896px) 100vw, 896px" />AUTOMATON WEST interview with CygamesEdge brand producer Shuichiro Hamada about the new development label. ]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/cygamess-new-brand-cygamesedge-will-focus-on-developing-smaller-experimental-games-but-without-stepping-into-indie-territory-we-talk-to-the-producer/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>CRYMELIGHT is a heavily story-driven action roguelike exploring the messy relationships and twisted emotions of young girls. We talk to director Takumi Isobe</title>
		<link>https://automaton-media.com/en/interviews/crymelight-is-a-heavily-story-driven-action-roguelike-exploring-the-messy-relationships-and-twisted-emotions-of-young-girls-we-talk-to-director-takumi-isobe-2/</link>
					<comments>https://automaton-media.com/en/interviews/crymelight-is-a-heavily-story-driven-action-roguelike-exploring-the-messy-relationships-and-twisted-emotions-of-young-girls-we-talk-to-director-takumi-isobe-2/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[News (Japan-related)]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=73823</guid>

					<description><![CDATA[<img width="1534" height="859" src="https://automaton-media.com/en/wp-content/uploads/2026/10/20261005-73347-header.jpg" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/20261005-73347-header.jpg 1534w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261005-73347-header-380x213.jpg 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261005-73347-header-768x430.jpg 768w" sizes="auto, (max-width: 1534px) 100vw, 1534px" />TGS 2026 interview with CRYMELIGHT director and producer Takumi Isobe.
]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/crymelight-is-a-heavily-story-driven-action-roguelike-exploring-the-messy-relationships-and-twisted-emotions-of-young-girls-we-talk-to-director-takumi-isobe-2/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>What are the “indispensable” elements Crazy Taxi: World Tour inherits? Developers talk about the importance of music, balancing freedom and restrictions, map design, and more</title>
		<link>https://automaton-media.com/en/interviews/what-are-the-indispensable-elements-crazy-taxi-world-tour-inherits-developers-talk-about-the-importance-of-music-balancing-freedom-map-design/</link>
					<comments>https://automaton-media.com/en/interviews/what-are-the-indispensable-elements-crazy-taxi-world-tour-inherits-developers-talk-about-the-importance-of-music-balancing-freedom-map-design/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Thu, 08 Oct 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=73589</guid>

					<description><![CDATA[<img width="1600" height="900" src="https://automaton-media.com/en/wp-content/uploads/2026/10/20260917-468487-header.webp" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/20260917-468487-header.webp 1600w, https://automaton-media.com/en/wp-content/uploads/2026/10/20260917-468487-header-380x214.webp 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/20260917-468487-header-768x432.webp 768w, https://automaton-media.com/en/wp-content/uploads/2026/10/20260917-468487-header-1536x864.webp 1536w" sizes="auto, (max-width: 1600px) 100vw, 1600px" />Interview with Crazy Taxi: World Tour creative producer Kenji Kanno and Director Yo Momotani (Part 2).]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/what-are-the-indispensable-elements-crazy-taxi-world-tour-inherits-developers-talk-about-the-importance-of-music-balancing-freedom-map-design/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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		<title>Transport Fever 3 developers sit down with the creators of the A-Train series for a railway geek-out: “Japan is the real-life Transport Fever”</title>
		<link>https://automaton-media.com/en/interviews/transport-fever-3-developers-sit-down-with-the-creators-of-the-a-train-series-for-a-railway-geek-out/</link>
					<comments>https://automaton-media.com/en/interviews/transport-fever-3-developers-sit-down-with-the-creators-of-the-a-train-series-for-a-railway-geek-out/#respond</comments>
		
		<dc:creator><![CDATA[AUTOMATON WEST]]></dc:creator>
		<pubDate>Wed, 07 Oct 2026 13:00:00 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<guid isPermaLink="false">https://automaton-media.com/en/?p=73477</guid>

					<description><![CDATA[<img width="1600" height="1068" src="https://automaton-media.com/en/wp-content/uploads/2026/10/20261007-472191-header.webp" class="attachment-full size-full wp-post-image" alt="" style="float:right; margin:0 0 10px 10px;" decoding="async" loading="lazy" srcset="https://automaton-media.com/en/wp-content/uploads/2026/10/20261007-472191-header.webp 1600w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261007-472191-header-380x254.webp 380w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261007-472191-header-768x513.webp 768w, https://automaton-media.com/en/wp-content/uploads/2026/10/20261007-472191-header-1536x1025.webp 1536w" sizes="auto, (max-width: 1600px) 100vw, 1600px" />Roundtable interview between the developers of Transport Fever and the A-Train series.]]></description>
		
					<wfw:commentRss>https://automaton-media.com/en/interviews/transport-fever-3-developers-sit-down-with-the-creators-of-the-a-train-series-for-a-railway-geek-out/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
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